January 16th, 2006 by Eva
Upgrade Figuehead
1. Figurehead Introduction:
1.1 Figurehead will enhance the ship attribute largely. There are three types of figurehead, Water series, Fire series and Wind series Water serial figureheads give priority to the Durability and Load of the ship, Fire serial figureheads give priority to Cannon Amount, Wind serial figureheads give priority to Speed and Sailor […]
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January 15th, 2006 by Eva
Fishing
1. Qualification of fishing Find the skill tutor and learn the fishing skill. Players can also get a fishing net of low quality by doing so. Equipping the fishing net on the boat, then you can begin fishing.
2. How to fish
2.1 When the players get everything ready for fishing, he can go to the sea […]
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January 12th, 2006 by Eva
Ships Rebuild
1. Ship rebuilding
1.1 You can ask Shipyard Boss to rebuild your ship when you satisfy with the requirement on level, material and gold.
1.2 Every time you rebuild your ship, the attribute of the ship will be increased largely. Along with the rebuilding level upgrade, the expenditure will also increase.
1.3 In game, different cities provide […]
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January 11th, 2006 by Eva
Collecting
Collecting, planting, and production are main contents of the production system. Because any materials in the game must be produced by raw materials, and then assemble the materials into articles and equipment. However, the raw material can only be acquired by Collecting and planting. So players can’t miss any of the three steps.
The methods of […]
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January 10th, 2006 by Eva
Launching out
1 Purpose to launch out
1.1 Before launching out, make sure what do you want to do, trade, sea battle or adventure. On different purposes, different preparation will be required.
2 Necessary preparations
2.1 Ship situation: check whether the ship is all right, if not, go to the Shipyard Boss’s for repairing. If the sail is damaged, […]
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January 10th, 2006 by Eva
L’année démarre en fanfare pour Dofus !! En effet, DOFUS est finaliste du célèbre FlashForward qui récompense les meilleures créations en Flash. Ankama vous invite joyeusement à voter pour votre jeu préféré ici : Flash Forward 2006 Seattle. Puisque vous y êtes, rien ne vous empêche de jeter un oeil aux diverses créations que vous […]
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January 9th, 2006 by Eva
Trading System
1. Brief introduction to trading system No matter form the point of world or form the point of 5000 history of China, sea treading plays an important role. So, systemizing the trading in the game is to let the player experience different culture and the fun that sea trading bring to them.
2. How to […]
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January 9th, 2006 by Eva
Fight in a sea battle
1. Cannon fight
1.1 Precondition of cannon fight: Reconstruct your ship into an armed ship, equip with the figurehead of fire series and increase the amount and power of the cannons as much as possible. Prepare enough cannonballs, and if you are rich in silver coins, it’s suggested that you buy armor […]
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January 8th, 2006 by Eva
Exploration system
1. Brief introduction to exploration system
Exploration system is one part of the game, which has a lot of content and a huge scope for the player to explore. The vast land and sea, the rural area in the city, the desolate and uninhabited island, and the bizarre new species, findings, vestiges will make the […]
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January 6th, 2006 by Eva
À l’occasion du franchisage du premier million de joueurs sur Dofus, Ankama Studio fait le point sur le chemin parcouru jusque là dans un communiqué de presse.
Lire la suite de cette nouvelle !
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