October 7th, 2006 by Alice
From the boggy swamplands on the red world of Draenor Orcs were turned into frenzied beasts with a penchant for blood by a curse from the Burning Legion.They invaded Azeroth in the Human year 583 with passage through the newly formed Dark Portal. Soon after they tried to take Stormwind Keep but failed and were […]
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October 7th, 2006 by Alice
Originally from Kalimdor and called the Kaldorei. Dark and shadowy beings, who were immortal like the Dragons. Through inexperience with magic they let loose magic throughout Azeroth, attracting the Burning Legion.They joined forces with the Dragons to drive the Burning Legion from Azeroth and succeeded, promising to never use magic again to ensure the Legion […]
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October 7th, 2006 by Alice
The Humans founded the Empire of Arathor in Lordaeron in 2,900 BDP. After 1,700 years of power Arathor divided into seven sovereign nations - {Azeroth, Lordaeron, Stromgarde, Kul Tiras, Gilneas, Dalaran and Alterac} due to over-expansion and domestic troubles. They aided the High Elves to banish invading Trolls from Lordaeron and in return the High […]
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October 7th, 2006 by Alice
The Gnomes are the creative visionaries in the Warcraft universe devising cunning inventions mingled with their technological know-how. Like the Dwarves they share the city of Ironforge as the Gnome’s home city of Gnomeregan was destroyed during the Second War. The Gnomes refrained from taking part in the Second War as their own city was under […]
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October 7th, 2006 by Alice
The stoic dwarves of Ironforge are an ancient race of robust humanoids who live beneath the snow-capped mountains of Khaz Modan. The Dwarves have always been fast allies with the Humans, and they revel in the prospects of battle and storytelling alike.In past ages, the Dwarves rarely left the safety of their mountain fortresses. However, […]
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October 7th, 2006 by Alice
25,000 years ago the Eredar lived in peace on their home world of Argus. Intelligent and with an innate ability in magic they built a rich and accomplished world. Unfortunately it was such that it attracted the attention of Sargeras, the Destroyer of Worlds who was in the midst of purging the cosmos of all […]
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October 7th, 2006 by Eva
Guild Wars FactionsTM is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.
Developed by Seattle-based studio ArenaNet®, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic […]
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October 7th, 2006 by Eva
The Guild Wars NightfallTM Prerelease Bonus Pack, expected to hit store shelves on September 15, will give fans their first taste of Guild Wars Nightfall with a new retail package that includes:
Guild Wars “Play Now” key for a 10-hour/14-day trial* of Guild Wars PropheciesTM and Guild Wars FactionsTM.
Guild Wars Nightfall Bonus Key, providing one additional […]
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October 7th, 2006 by Eva
Holy Haste reduces the cast time of your healing spells, but ends if you cast any Enchantments. Use this with spells that heal directly but have slow activation times, such as Healing Light and Ethereal Light, to convert them into powerful fast heals.
With this elite Hex, you Shadow Step to target foe and snare it […]
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October 7th, 2006 by Eva
Box Art Debuted and Premium Items Announced for Collector’s Edition
August 24, 2006 (BELLEVUE, WA) — ArenaNet® and NCsoft® today announced that Guild Wars NightfallTM, the next game in the award-winning and critically-acclaimed Guild Wars® franchise, will be available in stores worldwide October 27, 2006. The news was announced today from the Guild Wars FactionsTM World […]
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