Assassin
December 27th, 2006 by Eva
-=-=-=Recommended Skill Tree-=-=-
Javelin Mastery 5 - Javelin Booster 5 - Critical Hit 30 - Haste 20 - Endure 3 -
Drain 1 - Javelin Booster 10 - (Javelin Mastery 20 - Drain 28 - Javelin Booster
20)
N.B. Why don’t you raise Dagger Mastery at the beginning?
Lucky Seven is your main attack skill and it will not be affected by Mastery at
all but Critical Hit.
Why do you raise Drain so late? Can’t you use Drain as your main attack?
Drain is used only to heal yourself not to attack. Your main attack is still
Lucky Seven.
Why do you give up 2 from drain? It seems that Mastery or Booster is less
useful.
Unlike any other non-magician classes, Claw Mastery not only increases mastery,
accuracy but also amount of throwing star you can hold. Also it is important to
match period that skills can last to ensure faster training. You want to turn
all the skills at the same time, don’t you?
Booster at 20: 200 seconds, Haste at 20: 200 seconds.
However, you may give up 2 from other skills. Just choose 2 sps from skills in
bracket and give them up. They do not make much different and it is totally up
to you.
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