Bounty Hunter Combat Changes and Rewards

February 20th, 2008 by Eva

When we introduced Bounty Hunter in December 2007, we intended it, alongside Clan Wars, to be the first of a series of enjoyable PvP minigames. Three months on, we have had a chance to look at your Bounty Hunter feedback and comments, and have come up with changes that will really improve it!

For information on future PvP content and minigames, keep your eyes peeled. We have news for you in the coming weeks!

Combat Change:

First on our critical ticklist was the multiway aspect of Bounty Hunter. Occasionally, solo players would walk into Bounty Hunter and be ambushed by huge clans who they didn’t stand a chance against.

This was not what we intended to happen, therefore, we have tweaked the rules so multiway combat can only be used in certain circumstances. The aim is that going in with some friends or a clan does, of course, still give an advantage, but not to such a ridiculous extent. As such, a skilled solo player has a fighting chance as well.

So, this week, we have made Bounty Hunter single-way combat, meaning that only one player may attack another player at any time. There are two exceptions to this rule:

You are able to attack someone who is in combat if they are your Bounty Hunter target
You can be attacked when in combat if you are the Bounty Hunter target of your opponent
We would like to remind you that Bounty Hunter is a dangerous minigame, and you risk losing your items when entering the caverns.

Cash Rewards:

We have introduced another reason for being a bounty hunter: cash rewards for defeating your bounties.

Mandrith loves to reward bravery, so players who kill 10 or more bounty targets will earn cash rewards based on the market value of their combat items. This cash amount is worked out by taking only the second, third, fourth and fifth most expensive combat items you are carrying and giving you access to an amount of coins based on their value. You will have to defeat at least 10 bounty targets to receive your reward, which you can do by speaking to Mandrith.

There is a limit to the amount you can receive per 10 kills, according to the crater you entered:

Low-level crater - You may receive a reward up to a limit of 40,000gp for 10 kills
Medium-level crater - You may receive a reward up to a limit of 80,000gp for 10 kills
High-level crater - You may receive a reward up to a limit of 120,000gp for 10 kills
A summary of your kills will be given when you exit each crater. You do not have to kill all 10 players in one go - Mandrith will remember how many more kills you need for your next visit.

Posted in The Lord of the Rings Online News |

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