April 2nd, 2006 by Eva
Caldari State
The Caldari State is ruled by several mega-corporations. There is no central government to speak of - all territories within the State are owned and ruled by corporations. Duty and discipline are required traits in Caldari citizens, plus unquestioning loyalty to the corporation they live to serve. The corporations compete aggressively amongst themselves and […]
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April 1st, 2006 by Eva
The Caldari State stands for corporate capitalism in its purest form. There are eight great Corporations that together own more than 90% of all property within the State. Each of the corporation is made up of thousands of companies of various sizes and various sorts, ranging from simple mining companies to powerful police companies. There […]
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April 1st, 2006 by Eva
The most mysterious and elusive of all the peoples of EVE, the Jovians number only a fraction of any of their neighbors, but their technological superiority makes them powerful beyond all proportion.
Although definitely human, the Jovians often seem to the other races as though they are not, the reason being that they embraced genetic engineering […]
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April 1st, 2006 by Eva
The Gallente Federation was founded a little over 300 years ago. At that time the Federation consisted of 17 sectors or districts and four races. A district is a group of solar systems (of various sizes). The number of districts has steadily increased through the ages and now stands at 62. The four races at […]
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April 1st, 2006 by Eva
A tough, no-nonsense race, the Minmatars are a determined and independent people. Their home planet of Matar is a natural paradise, although centuries of abuse have taken much from its beauty.
For the Minmatars, the most important thing in life is to be able to take care of yourself on your own, and although kin and […]
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April 1st, 2006 by Eva
The Minmatar society is very much based on tribal society. There are seven major tribes or clans, Sebiestor, Krusual, Brutor, Vherokior, Nefantar, Thukker and Starkmanir.
Of the seven clans, four make up the Minmatar Republic, Sebiestor, Krusual, Brutor and Vherokior. The Starkmanir tribe was almost totally destroyed by the Amarrians after a crushed rebellion four centuries […]
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April 1st, 2006 by Eva
The largest of the empires in the world of EVE, Amarr spans 40% of the inhabited solar systems. The Amarr Emperor is the head of a ritualistic, authoritarian imperial state, and below him are the Five Heirs, the heads of the five royal families from which a new Emperor is chosen. The Emperor’s authority is […]
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April 1st, 2006 by Eva
The Amarr Heirs are the heads of the five royal families, the highest caste of the Holders apart from the Emperor family itself. Even if the emperor is the head of state his power outside his immediate vicinity is limited. The entrenched bureaucracy and the semi-feudal governing system means that all over the empire […]
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April 1st, 2006 by Eva
The Gallenteans. Self-righteous, meddling, pompous and tiresome, or virile liberalists and defenders of the free world. Love them or hate them, you simply can’t ignore them. Everybody has an opinion on the Gallente Federation, it all depends from which side of the table you view them. For many, it is the Promised Land, where any […]
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March 30th, 2006 by Eva
The Intertellar Services Department
The Interstellar Services Department (ISD) is a group of volunteers who graciously share their free time in order to assist fellow players in the world of EVE. They answer questions, help resolve minor problems and act as good-will ambassadors throughout the community.
ISD roles
There are several branches in the program and each has […]
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