March 30th, 2006 by Eva
Introduction
The mission system in EVE is quite extensive and some players use that as their primary income, especially the Agent Missions which have received a major boost in EXODUS. There are three types of missions a player can perform:
• Agent Missions - Agent Missions
• Research Missions - Agent Missions
• Courier Missions - Player created missions
Agent […]
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March 30th, 2006 by Eva
Introduction
Corporations are groups of players joining together for a common goal or purpose, much like guilds or clans in other games. They are created and overseen by a Chief Executive Officer (CEO). Characters can only be in one corporation at a time.
Required CEO skills
In order to start a corporation, a character must have the Basic […]
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March 30th, 2006 by Eva
Introduction
Most items in the EVE universe are player built, so manufacturing is a big part of the game. Manufacturing covers a lot of ground, from lab research, to building your goods, to selling them. Let’s start off with the basics: the skills any production character really needs to have to be effective.
Skills
The most critical skill […]
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March 30th, 2006 by Eva
Abstract
There are certain areas scattered around space that are unsuitable for warping into due to a natural phenomena. These areas have been known for some time and were early on dubbed “deadspace.” It is only recently that the strategic usefulness of these special areas has been discovered. Someone got the bright idea that instead of […]
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March 30th, 2006 by Eva
Introduction
The Escrow system is used for 2 things: 1) Trading and 2) Item Exchange. You might find it odd that it is located under the mission category, but the fact is that the EVE community invented the use of the Escrow system for selling and exchanging items, as it was not the intended usage, showing […]
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March 30th, 2006 by Eva
Downloading, installing, and starting
• Download and install EVE from here:Download EVE Online
• Double-click the EVE icon on your desktop, and accept to agree to the terms of the End User License Agreement (EULA).
• Next step will be to create an account in order to log into EVE (first time only).
Creating an account
• If you are […]
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March 30th, 2006 by Eva
Now that you have created your character and you think you’re ready to jump into action - hang on!
EVE is not like most games in which you can skip the tutorial. The tutorial is essential for your success and will guide you through the basic processes of mining and refining ore, interacting with corporate agents, […]
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March 30th, 2006 by Eva
In Space Interface
This chapter is a supplement to the in-space tutorial and not a replacement. While in space you interact with your environment in four different ways:
• From the Neocom panel.
• From the Ship Control Panel.
• From the Tactical View.
• By clicking on items in the space view.
The Neocom Panel
The Neocom panel gives you access […]
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March 30th, 2006 by Eva
Choosing Race
Before embarking on your first journey into EVE, you must first configure your character’s appearance and identity. The first step is to choose which race your character will be.
A unique name and appearance, created by you, identifies your character. During character generation you select your gender and race. The character creation tools offer you […]
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March 30th, 2006 by Eva
Introduction
So, you’ve got a new frigate and you’re itching to slap a bunch of weapons on it. Maybe you want to put in some shielding or a new kind of sensor. Maybe you’re a miner and you want to add every kind of mining tool available. Ship fitting is something of an art and players […]
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