June 18th, 2007 by rosehebe
ana’diel is a world comprised of many territories known as regions. Each region is further divided into three types of areas: fields, dungeons, and towns.
* This map shows the relative locations […]
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June 18th, 2007 by rosehebe
Mog Houses
These one-room apartments have been set aside in the residential areas of each nation for the sole use of adventurers. Those who rent a private Mog House are free to furnish the rooms as they please, and all rental fees are subsidized by the four nations as a part of the conquest policy […]
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June 18th, 2007 by rosehebe
Chocobos
These large, herbivorous birds are unable to fly, but their powerful legs allow them to run at high speeds. In the past, the Elvaan primarily used chocobos as mounts–but as of late, chocobos have been raised all over the world and are a popular form of transportation. Great skill is required to ride them […]
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June 18th, 2007 by rosehebe
Specializing in the arts of battle, warriors act as shields, protecting their comrades from the enemy attacks.
With their bodies that double as deadly weapons, monks attack enemies with explosive strength.
By using recovery spells, white mages can ensure a party’s survival.
Through devastating magic spells, black mages […]
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June 18th, 2007 by rosehebe
Originating from the Bastok region, Humes have spread to the farthest reaches of Vana’diel. This race is characterized by its equally balanced abilities, moderate intelligence, and high level of skill in numerous areas. This combination of traits has played a large role in Bastok’s growth into a prosperous nation of technology and industry.
A […]
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June 18th, 2007 by rosehebe
The world of Vana’diel is a crossroads of magic, swords, and technology.
It is also a battlefield where those who believe
in light face monsters that thrive in darkness.
The struggle centers on the control of crystals:
sacred stones that are the fundamental source of all creation.
The monsters showed no mercy as they laid waste to
beautiful towns, ravaged the […]
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June 18th, 2007 by rosehebe
Create Your Own Original Character
The first step in your adventure is to create your character’s traits,
including race, gender, face, hair color, body size, job, and nationality.
This will become your on-screen “alter ego” in the world of FINAL FANTASY XI.
The classic Job System of the FINAL FANTASY series returns in FINAL FANTASY XI.
You can acquire […]
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June 18th, 2007 by rosehebe
In accordance with the decision of the board for International resolution through Non-Lethal Conflict, an event known as “Ballista” is to be introduced. The following details the concept of Ballista as explained by representatives of the three nations.
Outline
This event is based upon a training exercise employed by the royal Knights of […]
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June 18th, 2007 by rosehebe
Purpose
Thanks to the influence of the free-roaming adventurer population, international relations are experiencing a boom period. Even marriages between people of formerly warring countries have become commonplace. However, for the commanders who protect the borders of the three nations, such amity creates a growing concern.
With the recent cessation of hostilities between nations, […]
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June 18th, 2007 by rosehebe
FINAL FANTASY XI has an auto-translate feature. Text entered from the list of common phrases will appear in either English or Japanese, depending on the version of the game that the player is using.
You cannot modify or add to the list of common phrases. However, the list contains a comprehensive vocabulary of words and […]
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