November 19th, 2007 by Amy
Due to recent updates to the Billing System, you may have had some trouble trying to subscribe or renew an existing subscription. These issues have now been resolved and the system is available for you to use!
We would like to apologise for any inconvenience that we may have caused you. For more information on the […]
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November 16th, 2007 by Amy
We have made some changes to our Billing System, making it even faster and easier for you to use.
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November 16th, 2007 by Amy
This month’s Gallery is a feast for the eyes, especially if your eyes are hungry for ham. You’ll also find some great pictures of Barrows armour including one of the most innovative uses for duct tape we’ve seen in a while!
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November 15th, 2007 by Amy
We are currently performing some essential maintenance to the billing services on our website.
Adding membership credit and cancelling agreements will be unavailable while we complete this maintenance.
Account Recovery, which was previously unavailable during this maintenance is now accessible once again.
UPDATE: We do appreciate that many are waiting to take out new subscriptions or amend your […]
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November 13th, 2007 by Amy
Those who have played through the Achievement Diary: Varrock, experienced the Grim Reaper’s holiday event or appreciated the Triple Trouble wallpaper will know about Guaranteed Content Polls and the effect they have on future content. So, after the success and popularity of these releases, we would like to invite you to decide upon another piece […]
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November 12th, 2007 by Amy
Our latest quest starts with a little goblin and a big dream. Grubfoot, the generals’ dogsbody from the Goblin Village, has arrived in the Cave Goblin Mines and wants to speak to Zanik about what his dream might mean…
Journey into the secret heart of goblin religion, battle magic-wielding skeleton priests, and take on a whole […]
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November 12th, 2007 by Amy
There are two new updates to existing content this week, both of which have been drawn from your suggestions and ideas.
The first of our changes is to the Assist System. When we released it, we wanted it to be an alternative way for players to help others. We also envisioned it to be a safe […]
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November 5th, 2007 by Amy
Today we introduce a new means for players to help each other: the Assist System. This update allows a lower-level player to ‘borrow’ the skill levels of a more experienced player, creating objects that they could not before.
To take advantage of the Assist System, right-click on a player you would like help from and select […]
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November 5th, 2007 by Amy
Following feedback and questions on the Forums, we wanted to clear up some worries that you may have.
The Assist System is designed to be a safe and convenient alternative to obtaining aid via the trading system. Before, if you had a willing high-level friend, you could do everything that the new Assist System offers. The […]
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November 1st, 2007 by Amy
In recent months, we have been looking more and more at how wealth and objects move around the game. Our first update of the month, the Assist System, will continue in a similar vein, and owes a lot to your reports and suggestions. You told us that you wanted a system for offering services to […]
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