Class Guide

June 28th, 2007 by rosehebe

Your character’s class defines whom he or she is and the role they play within the game and, more importantly in an MMOG, his or her role in a fellowship. Choosing your character’s class can be a daunting experience when playing LOTRO for the first time, given you have seven very distinct choices.

When deciding what class you choose, the thing to keep in mind more than anything else is how you want to play the game. Do you want to be able to raise everyone’s spirits and heal yourself and those around you? Perhaps you would like to be an axe-wielding whirlwind of destruction? Simply follow your instincts to choose the perfect class.

Fortunately, in LOTRO if you want to solo as much as possible you are not hindered in your class choice, so don’t worry too much about making a bad long-term decision. The classes are pretty well-balanced, though obviously there is some content that you must join a fellowship for. If this type of content is more your game you might want to find out where a dearth (meaning a lack) in a particular class exists on your server and choose that class - that way you will have an easier time finding fellowships as your character’s class will be more in-demand.

Also, when determining what race you want to play remember you will be constrained in your choice of classes.

Available LOTRO Classes (with roles):

  • Burglar (Debuffs, Stealth)
    • Burglars are masters of stealth and misdirection. They are able to confound their foes with a variety of clever and debilitating tricks. Burglars’ sleight-of-hand and startling attacks allow their companions to overwhelm adversaries.
    • This class is available to the Man and Hobbit races.
    • Primary function: The Burglar’s role is to rob monsters of the ability to deal damage and attack at full strength. As the only class that can reliably initiate fellowship manoeuvres (high-yield group-based attacks), its role in groups is a coveted one.
  • Captain (Buffs, Ressurect, Pet)
    • Captains are masterful leaders whose commanding presence strengthens allies. Their battle cries strike fear into the hearts of enemies and rally companions to their war banners.
    • This class is available to the Man race.
    • Primary function: The armoured Captain posseses some of the most potent enhancements to the heroes of Middle-earth, this makes the Captain a key member of any fellowship. The Captain’s ability to summon a Herald pet at later levels, plus the ability to bring fallen heroes back into the fight, make it a desired group class.
  • Champion (DPS)
    • Unrelenting in battle, Champions are consummate warriors. Their fervour allows them to make increasingly powerful attacks. Champions excel at melee combat and can absorb punishment with their heavy armour.
    • This class is available to the Dwarf, Elf, and Man races.
    • Primary function: The Champion trades survivability for the ability to deal explosive amounts of damage to multiple foes. Although a fully armoured class when not in fervour mode, it is when Champions enter this state that they deals out the greatest damage, both to single and multiple foes.
  • Guardian (Tank)
    • The Guardians are protectors of the weak and defenders of those in need. They are capable of withstanding mighty blows and retaliating in kind. True Guardians stand to the forefront of battle, shielding their allies from enemy assaults.
    • Available to the Dwarf, Elf, Hobbit, and Man races
    • Primary function: The Guardian’s ability to wear heavy armour and defensive skills enable the Guardian to face creatures that would make other heroes’ morale fail. Guardians also have the ability to draw foes’ attention away from their allies and to themselves.
  • Hunter (Nuker)
    • Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. Hunters are at their strongest when attacking from a distance, but are able to defend themselves in melee combat when the need arises.
    • Available to the Dwarf, Elf, Hobbit, and Man races.
    • Primary function: The Hunter is proficient at dealing out good damage to single foes at both range and melee. When Hunters are at range, they can unleash devastating arrow shots that do high damage to single targets. When the lone enemy finally manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some melee skills.
  • Lore-master (Crowd Control, Pet)
    • Lore-masters are seekers of knowledge and the guardians of wisdom. Their knowledge of ancient lore allows them to confuse and stun foes, as well as protect against the dark powers of the Enemy. Lore-masters are also capable of calling animals to their aid.
    • Available to the Elf and Man races.
    • Primary function: Lore-masters are the unparalleled masters of crowd-control, with the ability to trap creatures and keep them from hurting their allies. They have many skills that invoke the natural world of Middle-earth but it is draining on the will thus costing them morale to fuel some of these powerful skills. Because of this, they must rely on their pets to supplement their ability to take damage.
  • Minstrel (Healer, Buffs)
    • Minstrels are skilled at maintaining their companions’ morale and stirring their hearts to perform greater feats of prowess. They ward against the forces of darkness and inspire their allies using their knowledge of ancient songs and lore.
    • Available to the Dwarf, Elf, Hobbit, and Man races.
    • Primary function: A master at surviving and keeping it’s friends alive in Middle-Earth. Also able to deal damage on the battlefield with light based attacks and various musical songs of power.

Posted in The Lord of the Rings Online Guides |

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