Construction - Formal Garden
September 11th, 2006 by Eva
![[image]](http://www.runescape.com/img/kbase/skills/construction/screenshots/rooms/formal2.jpg)
Introduction
With level 55 Construction comes the opportunity to show off your gardening skills a bit more with the improved ‘Formal garden’.
Key features
If your garden looks too shabby for your nice house, the formal garden can provide a nicer surrounding for your portal. If you have two gardens (normal or formal) you do not have to have 2 portals. Instead, you can build a dungeon entrance, if you have a dungeon below.
Aside from the centrepiece the garden is largely for decoration. Plants can be purchased from the gardener for a price, and planted in your garden for experience. Fencing, hedging, or even nice fountains can be built in the Formal garden.
The hotspots
![[image]](http://www.runescape.com/img/kbase/skills/construction/screenshots/rooms/formal1.jpg)
As shown in the above picture there are 8 types of hotspot in the Formal garden that you can construct on:
- Centrepiece
- Small plant / Big plant
- Small plant 2 / Big plant 2
- Hedging
- Fencing
- Door
The items
Centrepiece
| Item | Level required |
Materials required |
Uses | Experience gained |
||||
Small plant / Big plant
Please note: For planting, you also receive the same experience in Farming. For example, if a flower gives 70 Construction experience, you also get 70 Farming experience.
| Item | Level required |
Materials required |
Uses | Experience gained |
||||
Small plant 2 / Big plant 2
Please note: For planting, you also receive the same experience in Farming. For example, if a flower gives 70 Construction experience, you also get 70 Farming experience.
| Item | Level required |
Materials required |
Uses | Experience gained |
||||
Hedging
Please note: For planting, you also receive the same experience in Farming. For example, if a hedge gives 70 Construction experience, you also get 70 Farming experience.
| Item | Level required |
Materials required |
Uses | Experience gained |
||||
Fencing
| Item | Level required |
Materials required |
Uses | Experience gained |
||||
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