Construction - Portal Chamber

September 11th, 2006 by Eva

[image]

Introduction

A very useful room for transportation becomes available at level 50 Construction: the portal chamber, where you can select and teleport to various locations in RuneScape.

Key features

Portals are obviously the key in this room. If you build portals, you can then direct the portals by building a focus in the centrepiece square.
There is a cost for these teleportation portals - you must power it by providing 100 x the runes required for the spell. For example, if you want to direct a portal to Camelot, you will need 500 Air runes, and 100 Law runes to power it.

Please note: You will still get Magic experience for directing the portal, but it will only be 5 x the experience for casting, not 100 times.

The advantage of this is that, when it is done, the portal provides infinite teleports for anyone who uses it, so if you and a group of friends wish to leave your house to go to a location, you can all run through the portal and be teleported.

Location Runes required

The higher level centrepiece option is the ’scrying pool’. When built, this has the right-click option ‘Scry’. When you click this, you can then select a portal you have built (or the entrance portal to your house). When you have done this, you will be viewing the actual location from your house, so you can see what is going on at that destination, or who is waiting outside your house! You can also move the scrying camera with the cursor keys as normal.

The hotspots

[image]

As shown in the above picture, there are 2 types of hotspot in the Portal Chamber that you can construct on:

  • Portal
  • Centrepiece

The items

Portal

Item Level
required
Materials
required
Uses Experience
gained

Centrepiece

Item Level
required
Materials
required
Uses Experience
gained

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