Dwarves

October 7th, 2006 by Alice

The stoic dwarves of Ironforge are an ancient race of robust humanoids who live beneath the snow-capped mountains of Khaz Modan. The Dwarves have always been fast allies with the Humans, and they revel in the prospects of battle and storytelling alike.In past ages, the Dwarves rarely left the safety of their mountain fortresses. However, whenever the call to battle sounded, they rose up to defend their friends and allies with unmatched courage and valor. Due to a recent discovery that uncovered fragments of their ancient origins, the Dwarves have undergone a remarkable transformation. The discovery convinced the Dwarves that the mighty Titans created them from stone when the world was young. They feel that their destiny is now to search the world over for more signs and proof of their enchanted heritage and to rediscover the Titans’ hidden legacies. To this end, the Dwarves have sent out their Prospectors to all ends of the world in the hopes of discovering new insight into their shrouded past. These journeys led to Dwarven excavation sites all over the known world, some of which serve as outposts and some of which serve as potential hunting grounds for enemies of the Dwarven race.

Start Location

Anvilmar, Dun Morogh
Home City Ironforge
Classes Hunter, Warrior, Paladin, Priest, Rogue
Mounts Battle Ram (cost 80 gold & 1000 gold)
Flight Gryphon
Faction Alliance {along with Human, Night Elf & Gnomes}
Racial Traits Stoneform: Activate to gain immunity to poison, disease, and bleed + 5% AC bonus and speed reduced to 70% of normal. Last 20 sec. 3 min cool-down.
Gun Specialization: +5 to gun skill
Frost Resistance: +10 Cold Resistance
Treasure Finding: Activate to see treasure chests on mini map - lasts until canceled - no cool-down.
  • Each class available to this race will start with different attribute stats and proficiencies.
  • Points are not awarded for you to allocate to the following stats, they increase as you level up and can be augmented with items worn and buffs on your character.
  • There are no differences in attributes between the genders or between characters created on a PvE, PvP or RP server.

Strength - Increases your attack power with melee weapons

Agility - Increases your attack power with both melee and ranged weapons, and improves your chance to score a critical hit with all weapons. Increases your armor and your chance to dodge attacks.

Stamina - Increases health points.

Intellect - Increases mana points and your chance to score Critical Hit with spells. Increases the rate at which you improve weapon skills.

Spirit - Increases health and mana regeneration rates.

Melee Attack - Damage with melee weapons.

Ranged Attack - Damage with ranged weapons.

Damage - Weapon Damage.

Armor - Decreases the amount of damage you take from physical attacks. The amount of reduction is influenced by the level of your attacker. 

Dwaven: Hunter Paladin Priest Rogue Warrior
Starting Attributes
Strength 22 24 22 23 25
Agility 19 16 16 19 16
Stamina 24 25 23 24 25
Intellect 19 19 21 19 19
Spirit 20 20 22 19 19
Armor 40 34 37 40 34
Melee Attack  1 1 1 1 1
Power 23 31 12 24 33
Damage 4 - 7 9 - 12 2 - 5 3 - 5 9 -12
Ranged Attack 6 N/A N/A 1 N/A
Power 20 N/A N/A 19 N/A
Damage 5 - 9 N/A N/A 3 - 6 N/A
Class Skills
Arms         Warrior
Assassination       Rogue  
Combat        Rogue  
Holy   Paladin Priest    
Markmanship Hunter        
Survival Hunter        
Shadow Magic     Priest    
Weapon Skills
Axes Hunter       Warrior
Daggers       Rogue  
Defence Hunter Paladin Priest Rogue Warrior
Guns Hunter        
One-handed Maces   Paladin Priest   Warrior
Thrown       Rogue  
Two-handed Axes         Warrior
Two-handed Maces   Paladin      
Unarmed Hunter Paladin Priest Rogue Warrior
Wands     Priest    
Armor Proficiencies
Cloth Hunter Paladin Priest Rogue Warrior
Leather Hunter Paladin   Rogue Warrior
Mail Hunter * Paladin     Warrior
Shield   Paladin      Warrior
Languages
Common Hunter Paladin Priest Rogue Warrior
Dwarven Hunter Paladin Priest Rogue Warrior

 

Hunter Paladin Priest Rogue Warrior
Note:
* At level 40
All resistances start at zero apart from Frost which starts at +10
Other weapon skills can be learnt from NPC Trainers

Patch History

The history of the changes made to the Dwarven race during the beta and beyond are detailed below with the most recent at the top.

Patch 1.6.0 (12 July 2005)

  • Stoneform - can now be used to cancel self-inflicted poison effects.

Patch 1.5.0 (7 June 2005)

  • Dwarven Priests may now undertake the Molten Core discovery quest; “Attunement to the Core.”

Patch 1.1.1 (17 November 2004)

  • Stoneform: Activate to gain immunity to poison, disease, and bleed
  • Gun Specialization: Increase Gun Skill
  • Frost Resistance: Increase Cold Resistance
  • Treasure Finding: Activate to see treasure chests on mini map - lasts until canceled - no cooldown
  • Dwarven Priest new spell: Desperate Prayer (Level 10). (Quest)
  • Dwarven Priest new spell: Fear Ward (Level 20). (Quest)

Posted in World of Warcraft Guides |

Similar Posts

Random Posts

Leave a Comment

Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.