Dwarves
October 7th, 2006 by Alice
The stoic dwarves of Ironforge are an ancient race of robust humanoids who live beneath the snow-capped mountains of Khaz Modan. The Dwarves have always been fast allies with the Humans, and they revel in the prospects of battle and storytelling alike.In past ages, the Dwarves rarely left the safety of their mountain fortresses. However, whenever the call to battle sounded, they rose up to defend their friends and allies with unmatched courage and valor. Due to a recent discovery that uncovered fragments of their ancient origins, the Dwarves have undergone a remarkable transformation. The discovery convinced the Dwarves that the mighty Titans created them from stone when the world was young. They feel that their destiny is now to search the world over for more signs and proof of their enchanted heritage and to rediscover the Titans’ hidden legacies. To this end, the Dwarves have sent out their Prospectors to all ends of the world in the hopes of discovering new insight into their shrouded past. These journeys led to Dwarven excavation sites all over the known world, some of which serve as outposts and some of which serve as potential hunting grounds for enemies of the Dwarven race.
|
Start Location |
Anvilmar, Dun Morogh |
| Home City | Ironforge |
| Classes | Hunter, Warrior, Paladin, Priest, Rogue |
| Mounts | Battle Ram (cost 80 gold & 1000 gold) |
| Flight | Gryphon |
| Faction | Alliance {along with Human, Night Elf & Gnomes} |
| Racial Traits | Stoneform: Activate to gain immunity to poison, disease, and bleed + 5% AC bonus and speed reduced to 70% of normal. Last 20 sec. 3 min cool-down. Gun Specialization: +5 to gun skill Frost Resistance: +10 Cold Resistance Treasure Finding: Activate to see treasure chests on mini map - lasts until canceled - no cool-down. |
- Each class available to this race will start with different attribute stats and proficiencies.
- Points are not awarded for you to allocate to the following stats, they increase as you level up and can be augmented with items worn and buffs on your character.
- There are no differences in attributes between the genders or between characters created on a PvE, PvP or RP server.
Strength - Increases your attack power with melee weapons
Agility - Increases your attack power with both melee and ranged weapons, and improves your chance to score a critical hit with all weapons. Increases your armor and your chance to dodge attacks.
Stamina - Increases health points.
Intellect - Increases mana points and your chance to score Critical Hit with spells. Increases the rate at which you improve weapon skills.
Spirit - Increases health and mana regeneration rates.
Melee Attack - Damage with melee weapons.
Ranged Attack - Damage with ranged weapons.
Damage - Weapon Damage.
Armor - Decreases the amount of damage you take from physical attacks. The amount of reduction is influenced by the level of your attacker.Â
Patch History
The history of the changes made to the Dwarven race during the beta and beyond are detailed below with the most recent at the top.
Patch 1.6.0 (12 July 2005)
- Stoneform - can now be used to cancel self-inflicted poison effects.
Patch 1.5.0 (7 June 2005)
- Dwarven Priests may now undertake the Molten Core discovery quest; “Attunement to the Core.”
Patch 1.1.1 (17 November 2004)
- Stoneform: Activate to gain immunity to poison, disease, and bleed
- Gun Specialization: Increase Gun Skill
- Frost Resistance: Increase Cold Resistance
- Treasure Finding: Activate to see treasure chests on mini map - lasts until canceled - no cooldown
- Dwarven Priest new spell: Desperate Prayer (Level 10). (Quest)
- Dwarven Priest new spell: Fear Ward (Level 20). (Quest)
Posted in World of Warcraft Guides |














