Fighter’s Guide

June 27th, 2007 by rosehebe

Fighters are the melee-centered archetype of Everquest II, dealing damage to their enemies through brute strength and mighty weaponry. These characters utilize tactics to safeguard their friends by managing the aggression of enemies.

If going toe-to-toe with gruesome monsters, being the first to lead a charge against multitudes of enemies and combatants, and having the mindset of someone who never backs down from a challenge sounds like your “cup of tea” then you’ve made the right archetype choice; The Fighter.

The Role of the Fighter

  • Damage Mitigation
  • Aggression | Hate Management
  • Damage Output

Each Fighter is charged with the main responsibility of taking damage and keeping the mobs attention. Dealing damage is a secondary function of the fighter that, while they are good at it, is not their specialty.

Tools of the Trade

  • Weapons
  • Armor

Fighters don’t get fancy spells or sneaky stealth skills. Instead, fighters steel their gaze and go toe to toe with their enemies. As such, the fighter relies heavily on equipment; more than any of the other archetypes. In order to perform most effectively, the fighter should always don the most durable and toughest armor to be found. As it will take a beating and as a player advances in level, armor should be changed out when too old – this will help keep fighters at their best.

Skills

  1. Wild Swing: An extra attack that does low damage
  1. Taunt: Increases your hate level with the target
  2. Toughness: Increases your physical mitigation for a short time
  3. Kick: A kicking attack that deals crushing damage to the target
  4. Intervene: This ability allows you to sometimes take damage dealt to an ally while you remain nearby
  5. Assault: An area of effect attack that damages enemies near you
  6. Shout: Taunts all enemies in a single encounter
  7. Call to Arms: Increases you and your allies slashing, crushing, and piercing techniques for a short time

These are the abilities that fighters use to help them perform their role. Upgrading your skills as soon as you can will noticeably help you perform your role much more efficiently.

Key Fighter Quests

Isle of Refuge

  • Archetype Selection
  • Goblin Supply Raid
  • Refugee Rescue
  • Striking Back at the Goblins
  • Removing the Orc Menace

Freeport Or Qeynos

  • Freeport Citizenship Quest
  • Qeynos Citizenship Quest
  • Fighter Training

Class Specific Quests

Make sure you complete these quests because not only will they give you an impressive amount of experience, but will also reward you with fighter specific equipment. In fact, if you play your cards right, you should be able to walk off the Isle of Refuge with a set of armor and a nice weapon.

Classes

At level nine, a player must select a class that their fighter will peruse from that point on. Upon completion of the Class Specific Quest and the advancement to level 10, a player will have successfully transferred from the Fighter Archetype to their chosen Class. The three Class choices are:

  • Brawler
  • Crusader
  • Warrior

Posted in EverQuest II Guides |

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