Getting into a Party

December 27th, 2006 by Eva

Party, an important way for players to gang up on super powerful creatures and
also train faster. In a party, each member gets more total experience from the
monsters and if all members are equally efficient, it creates faster levelling
for people. However, the person who makes the kill gets most experience and
members with lower levels receive less experience than members with higher
levels. Lastly, monsters with high levels will also cause low level members to
gain less or even no experience for being in the party.

If you have decided to join a party, lets see the role of the different
magicians in the party:

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Magician(1st Job)
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Before you get a decent Magic Claw attack and is using pathetic Energy Bolt to
level, you will be leeching the party’s experience. Try to party with players
around less than level 30, or else you will receive pathetic 1 or even no
experience. Please note that if you are below level 10, you will be recieving
too little experience form players above level 20 so join a party of level 15
to 19s. Make sure you ask these players if they will let you leech for a while
, that is gain free experience. If they agree, just sit there and idle. After
a level hopefully, thank the guy and move on with your own life. Anyway, if
you plan to leech, don’t fight. Because a large percentage of your experience
will be diverted to the high levels, it is pointless to fight on your own.

If you are already started into level 15-29, it is alright to form a party with
similar levels to gang up on powerful creatures like evil eyes, fire boars. You
shall stop leeching if you are capable of fighting. I have seen level 20+
players begging to leech, this is really senseless and lazy since they already
possesses the ability to train independently.

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Ice/Lightning(2nd Job)
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*Ice*
Equiped with the ability to freeze enemies, you should be ahead of the party
to freeze the enemy, even if your Cold Beam is lower in level. This is to hold
the enemy in place as your party pummels them with attacks. However, using ice
is not absolutely neccesary if you train on lower level monsters that can be
knocked back. For monsters with much higher level than your party, they will
not be knocked back and you people will sometimes miss. Freeze them!!

When you maxed out ice, it is very annoying as your ice spells do heavy damage
. I once party with an Ice wizard who went around blasting monsters with Cold
Beam and killing them swiftly. So no point fighting close to your party as you
will be snatching most kills. Move on quietly to somewhere else to train.
Of cause unless your party faces a super strong enemy and needs you to freeze
it.

*Lightning*
Oh man I love to party with lightning wizards even though im one myself. When
training on lower levels, you can see these lightning wizard diving into the
midst of monsters and after some chaos, you will see lots of experience gained.

Against higher level monsters, you need to max out lightning to deal decent
damage sufficient to kill them. You also need a Cleric to do full time healing
while you blast away with thunder. I once partner with a Cleric and wreck havoc
at crowds of Red Drake, Cold Eyes and even Wild Cargo.

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Fire/Poison(2nd Job)
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*Fire*
Fire wizards are power cannons. They do heavy damage without any special effect
. So if a fire wizard joins a party, all they do is fire off as fast as
possible. Not much tactics.

*Poison*
Seriously I don’t expect people to put points into poison. If you do and get
into a party, I don’t know why you are there! This is because if you team up
with your party on a powerful monster, they will be doing damage faster then
you. If you are quietly fighting monsters by yourself away from your party,
you will have to wait for a long time before the poison claims its victim.

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Cleric(2nd Job)
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Yeah I love clerics. They help you save on health potions and saves you from
death. I have heard many praises for clerics and i believe most of them deserve
it. Unfortunately, some clerics are selfish! They heal when they are damaged
and will ignore their party members. Ends up people have to shout at the cleric
to heal them. So, to be a good cleric, heal party members when they are close
to you and are damaged. If they venture far away, heal them when they suddenly
return close to you. It indicates they need free healing, no questions asked!

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