Ice/Lightning In Depth

December 27th, 2006 by Eva

=[SP distribution]=
          *ICE*                                 *LIGHTNING*
Level 30: MP Eater OR Teleport(1)               Cold Beam OR MP Eater(1)
Level 31: Cold Beam(3)                          Thunder Bolt(3)
Level 32: Cold Beam(3)                          Thunder Bolt(3)
Level 33: Cold Beam(3)                          Thunder Bolt(3)
Level 34: Cold Beam(3)                          Thunder Bolt(3)
Level 35: Cold Beam(3)                          Thunder Bolt(3)
Level 36: Save 3 SP                             Save 3 SP
Level 37: Save 3 SP                             Save 3 SP
Level 38: Save 3 SP                             Save 3 SP
Level 39: Save 3 SP                             Save 3 SP
Level 40: Cold Beam(15)                         Thunder Bolt(15)

Level 41-50: Put points into Teleport if you havent and max out either
             Lightning OR Ice
Level 51-70: Max out MP Eater, Meditation and Teleport and use the last SP
             as you like. The order of skills to max is up to you.

=[Training Tips]=
*Ice*
Level 30-35: Train in places where you did before level 30. Between this time
             your ice spells arent up to the standard so you cant take fire
             boars on efficiently.
Level 36-50: Train on Fire Boars and any high level 40+ monsters you like.
Level 51-70: Train on Red Drakes and any high level 50+ monsters you like.

*Lightning*
Level 30-35: Train in places where you did before level 30. Between this time
             your lightning spells arent up to the standard so you cant mass
             kill creatures efficiently.
Level 36-50: Train on monsters which spawn fast in great numbers. Some
             examples include, Green Mushroom, Horny Mushroom, Bubbling, Boars
             , Fire Boars.
Level 51-70: Now go Florina Beach and shock those Lorangs and Clang!

——————————————————————————-
8)Fire/Poison In Depth
——————————————————————————-
=[SP distribution]=
Level 30: MP Eater(1)
Level 31: Fire Arrow(3)
Level 32: Fire Arrow(3)
Level 33: Fire Arrow(3)
Level 34: Fire Arrow(3)
Level 35: Fire Arrow(3)
Level 36: Save 3 SP
Level 37: Save 3 SP
Level 38: Save 3 SP
Level 39: Save 3 SP
Level 40: Fire Arrow(15)

Level 41-70: Put points into teleport and max MP Eater, Meditation and
             Teleport. Spend the last 21 points as you prefer.

=[Training Tips]=
Level 30-35: Train in places where you did before level 30. Between this time
             your fire arrows may not do more damage than magic claws.
Level 36-70: You can now train on almost any non-fire creatures with 1-3 hit
             KO. Move on to Cold Eyes when you max Fire Arrow. Then move on
             when Cold Eyes dont give as much % to your exp.

——————————————————————————-
7)Cleric In Depth
——————————————————————————-
=[SP distribution]=
Level 30: MP Eater(1)
Level 31: Heal(3)
Level 32: Heal(3)
Level 33: Heal(3)
Level 34: Heal(3)
Level 35: Heal(3)
Level 36: Save 3 SP
Level 37: Save 3 SP
Level 38: Save 3 SP
Level 39: Save 3 SP
Level 40: Heal(15)

Level 41-70: Put points into teleport and max MP Eater, Invincible,
             Holy Arrow and Teleport. You can put points into Bless instead
             of Invincible and Holy Arrow since Bless affects the party.
             But the better choice is max Invincible and Holy Arrow and placing
             whatever remaining into Bless.

=[Training Tips]=
Level 30-35: Train in places where you did before level 30. During this time
             your Heal only heals a little of your HP.
Level 36-40: Go mass attack Zombie Mushrooms.
Level 40-70: Now you can go fight Zombie Lupins, Jr Wraiths, Wraiths and
             eventually Malady and Dark Stone Gollems. Maladys may not be very
             good as they are annoying flying around.

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