Magic - Mage Armour

September 12th, 2006 by Eva

Items giving Magical bonuses

As these are mainly for beginners, there are no magic level requirements to wear any of these items. The only exception to this is the magic boots, which require 20 magic and are only available from Treasure trail rewards.
Please note: Wizards hats and Robes have the same stat bonuses, regardless of colour or trim.

(m) = Members only

Item Location Obtained Combat Bonuses

Mystic Robes (m)

If you are serious about being a mage, then perhaps it is advisable that you purchase mystic robes. These robes will enhance your magic casting and magic defence abilities.

All mystic robes will require a magic level of 40 combined with a defence on 20 to wear.

Please note: The robes shown below do not animate ingame, however, the robes (with exactly the same stats) are available in different colours. The normal (blue) robes can be bought from the Mage Guild. For White/Gold Mystic items, you must kill monsters in the Fremennik Slayer dungeon (different monsters drop different mystic items).
Similarly to this, if you want Black/Red Mystic items, you must kill monsters in the Slayer tower north west of Canifis (different monsters drop different mystic items).

Item Combat Bonuses

Enchanted Robes (m)

Enchanted Robes are a random reward from completing a level 3 Treasure Trail and they require 40 Magic and 20 Defence to wear.

Item Combat Bonuses

Skeletal Armour (m)

Skeletal Armour is a type of armour found not far from Rellekka, the land of the Fremenniks.
Aside from the gloves and boots, you will find you must have completed the Fremennik Trials quest to be able to wear Skeletal armour. If you have completed this quest, with 40 Magic and Defence, you will be able to wear the Skeletal armour. To learn more about Skeletal/Fremennik armour, view the Fremennik Armour Guide.

Item Name Combat Bonuses

Splitbark Armour (m)

With splitbark, you will find you must have 40 Defence and 40 Magic to wear it. This armour can be bought from players who have made it, or you could make it yourself! To learn more about making Splitbark armour, view the Shades of Mort’ton minigame page.

Item Name Combat Bonuses

Barrows Armour (m)

Please note that to wear Ahrim’s robe set, you will need to have 70 Defence and 70 Magic. For more information on the Barrows, please view the Barrows Minigame page.

Item Combat Bonuses

God Capes (m)

All god capes are found within the Mage Arena bank, through the Sparkling Pool. Following the route will lead to the statues of the Gods and praying at a chosen statue will deliver that Gods cape. All Capes require level 60 magic to wear.

Item Combat Bonuses

Infinity Robes (m)

The full set of Infinity robes can be obtained as rewards when you trade in the points you have gained in the Mage Training Arena. Please note that to wear the Infinity mage clothing, you will need a Magic level of 50 with 25 Defence.

Item Combat Bonuses

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