Ranger Skill List

December 28th, 2006 by Eva

This list is reasonably complete, as far as Elite capturing, Trainers, and
Quest rewards.  However, you can also gain some of the non-Elite skills from
bosses as well.

Beast Mastery Skills (Core)
===========================

Call of Haste
————-
Energy Cost: 10
Casting Time: None
Cooldown Time: 25 Seconds
Linked Attribute: Beast Mastery
Skill Type: Shout
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: Charr Reinforcements (Ivor Trueshot in Piken Square)
For 30 seconds, your animal companions have 25% faster attack speed and move
33% faster than normal.

Charm Animal
————
Energy Cost: 10
Casting Time: 10 Seconds
Cooldown Time: None
Linked Attribute: Beast Mastery
Skill Type: Skill
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: The Ranger’s Companion, Endangered Species
Charm target animal. Once charmed, your animal companion will travel with you
whenever you have Charm Animal equipped.

Comfort Animal
————–
Energy Cost: 10
Casting Time: 1 Second
Cooldown Time: 1 Second
Linked Attribute: Beast Mastery
Skill Type: Skill
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: The Ranger’s Companion, Endangered Species
You heal your animal companion for 20-87 health. If your companion is dead, it
is resurrected with 10%-48% health.
Updated on April 29, 2006: Skills are no longer disabled

Disrupting Lunge
—————-
Energy Cost: 5
Casting Time: None
Cooldown Time: 5 Seconds
Linked Attribute Beast Mastery
Skill Type: Pet Attack
Trainer Location: Port Sledge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Your animal companion attempts a disrupting lunge that deals +1-10 damage. If
that attack strikes a foe using a skill that skill is interrupted and is
disabled for an additional 20 seconds.

Energizing Wind
—————
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Beast Mastery
Skill Type: Nature Ritual
Trainer Location: Port Sledge
PvP Unlock Priest Location: ?
Create a level 1-8 Spirit. For creatures within its range, all skills cost 15
less energy (minimum cost 10 energy), and skills recharge 25% slower than
normal. This Spirit dies after 30-126 seconds.

Ferocious Strike (Elite)
————————
Energy Cost: 5
Casting Time: None
Cooldown Time: 8 Seconds
Linked Attribute: Beast Mastery
Skill Type: Elite Pet Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Thul the Bull (Spearhead Peak)
Your animal companion attempts a ferocious strike that deals +13-25 damage. If
that attack hits, you gain adrenaline and 3-9 energy. This is an elite skill.

Maiming Strike
————–
Energy Cost: 10
Casting Time: None
Cooldown Time: 5 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Maguuma Stade, Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Your animal companion attempts a maiming strike that deals +5-17 damage. If
that attack hits a moving foe that foe becomes crippled for 3-13 seconds.
Updated on March 2, 2006: Decreased recharge time to 5s (from 10s)

Primal Echoes
————-
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Beast Mastery
Skill Type: Nature Ritual
Trainer Location: Copperhammer Mines
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Create a level 1-8 Spirit. For creatures within its range, signet rings cost 10
energy to use. This Spirit dies after 30-126 seconds.

Scavenger Strike
—————-
Energy Cost: 10
Casting Time: None
Cooldown Time: 5 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Maguuma Stade, Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Your animal companion attempts a scavenger strike that deals +10-25 damage. If
the attack strikes a foe who is suffering a condition, that foe takes an
additional +1-12 damage.
Updated on March 2, 2006: Increased damage to +10-25 (from +5-17)

Beast Mastery Skills (Prophecies)
=================================

Bestial Pounce
————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Quarrel Falls, Henge of Denravi
PvP Unlock Priest Location: Narius in Henge of Denravi
Quest Reward: The Hot Springs Murders (Nebo Terrace/Bergen Hot Springs)
Your animal companion attempts a bestial pounce that deals +5-17 damage. If the
attack strikes a foe who is casting a spell, that foe is knocked down.
Updated on March 2, 2006: Decreased Cooldown to 10s (from 15s)

Brutal Strike
————-
Energy Cost: 10
Casting Time: None
Cooldown Time: 5 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Fisherman’s Haven, Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Your animal companion attempts a brutal strike that deals +5-35 damage. If that
attack strikes a foe whose health is below 50%, that foe takes an additional
+5-35 damage.
Updated on March 2, 2006: Increased damage to +5-35 (from +5-17)

Call of Protection
——————
Energy Cost: 5
Casting Time: None
Cooldown Time: 90 Seconds
Linked Attribute: Beast Mastery
Skill Type: Shout
Trainer Location: Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Quest Reward: Stone Summit Beastmasters (Artemis the Ranger, Traveler’s Vale)
For 120 seconds, your animal companions have a 5-20 base damage reduction.
Updated on April 29, 2006: Decreased recharge time to 90s (was 115s)
Updated on October 27, 2006: Increased damage reduction to 5-20 (was 1-11).

Edge of Extinction
——————
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute Beast Mastery
Skill Type: Nature Ritual
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: Lost Princess (Fisherman’s Haven)
Create a level 1-8 Spirit. If a non-Spirit creature within its range dies, Edge
of Extinction deals 14-43 damage to all nearby creatures of the same type who
are below 90% Health. This Spirit dies after 30-126 seconds.
Updated on April 29, 2006: No longer damages creatures outside its area
Updated on August 17, 2006: Now only affects creatures at 90% Health or below

Feral Lunge
———–
Energy Cost: 5
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: The Charr Patrol (Master Ranger Nente, Old Ascalon)
Your animal companion attempts a feral lunge that deals +5-35 damage. If the
attack strikes a foe who is attacking, that foe suffers from bleeding for 3-21
seconds.
Updated on March 2, 2006: Increased damage to +5-35 (from +5-17)

Fertile Season
————–
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Beast Mastery
Skill Type: Nature Ritual
Trainer Location: Fisherman’s Haven, Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Create a level 1-8 Spirit. For creatures within its range, every creature’s
maximum health is increased by 50-290 and they gain +15 armor. This Spirit dies
after 15-39-45 seconds.

Melandru’s Assault
——————
Energy Cost: 10
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Ice Tooth Cave, Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Your animal companion attempts a Melandru’s Assault that deals +5-35 damage.
If that attack strikes a foe with an enchantment, that foe and all adjacent
foes take +5-17 additional damage.
Updated on March 2, 2006: Increased damage to +5-35 (from +5-17)

Otyugh’s Cry
————
Energy Cost: 5
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: Beast Mastery
Skill Type: Shout
Trainer Location: Quarrel Falls, Henge of Denravi
PvP Unlock Priest Location: Narius in Henge of Denravi
Quest Reward: The Last Hog (Ascalon Settlement, north of Lion’s Arch)
All animals in the area become hostile to your target and gain +20 armor for
30 seconds. Otyugh’s Cry cannot turn charmed animals against their masters or
their master’s allies. (50% failure chance with Beast Mastery attribute of 4 or
less.)

Predator’s Pounce
—————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 5 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Trainer Location: Grendich Courthouse, Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Your animal companion attempts a Predator’s Pounce that deals +5-35 damage.
If that attack hits your animal companion gains 5-41 health.
Updated on March 2, 2006: Increased damage to +5-35 (from +5-17)

Predatory Season
—————-
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Beast Mastery
Skill Type: Nature Ritual
Trainer Location: Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Quest Reward: Dropping Eaves (from Deep Root, Ettin’s Back)
Create a level 1-8 Spirit. For creatures within its range, all healing is
reduced by 20%. If any of your attacks hit, you gain 5 health. This Spirit
dies after 30-126 seconds.

Revive Animal
————-
Energy Cost: 5
Casting Time: 6 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Beast Mastery
Skill Type: Skill
Trainer Location: Ice Tooth Cave, Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Resurrect all nearby allied animal companions. They come back to life with
50-410 health

Symbiosis
———
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Beast Mastery
Skill Type: Nature Ritual
Trainer Location: Marhan’s Grotto
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: The Undead Hordes (Beetletun)
Create a level 1-8 Spirit. For creatures within its range, for each enchantment
on a creature, that creature’s maximum health is increased by 27-125. This
Spirit dies after 30-126 seconds.

Symbiotic Bond
————–
Energy Cost: 10
Casting Time: None
Cooldown Time: 55 Seconds
Linked Attribute: Beast Mastery
Skill Type: Stance
Trainer Location: Camp Rankor
PvP Unlock Priest Location: Tyren in Droknar’s Forge
For 120-264 seconds, your animal companion gains +1-3 health regeneration, and
half of any physical damage dealt to your animal companion is redirected to
you.
Updated on March 2, 2006: Increased health regen to +1-3 (was +1)

Tiger’s Fury
————
Energy Cost: 10
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Stance
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: A Belated Betrothal (Tirzah in Seeker’s Passage)
All your non-attack skills are disabled for 5 seconds. For 5-10 seconds, you
attack 25% faster than normal.
Updated on September 14, 2006: Decreased attack speed to 25% (from 33%)

Beast Mastery Skills (Factions)
===============================

Bestial Fury
————
Energy Cost: 10
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Stance
All your non-attack skills are disabled for 5 seconds. For 5-9 seconds, you
attack 25% faster.
Updated on September 14, 2006: Decreased attack speed to 25% (from 33%)

Bestial Mauling
—————
Energy Cost: 5
Casting Time: None
Cooldown Time: 20 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Your animal companion attempts a Bestial Mauling that deals +5-17 damage. If
the attack strikes a knocked-down foe, that foe is interrupted and dazed for
5-17 seconds.

Enraged Lunge (Elite)
———————
Energy Cost: 5
Casting Time: None
Cooldown Time: 5 Seconds
Linked Attribute: Beast Mastery
Skill Type: Elite Pet Attack
Capture Boss: Royen Beast Keeper (Nahpui Quarter)
Your animal companion attempts an Enraged Lunge that deals +3-19 damage
(maximum bonus 80) for each recharging Beast Mastery skill. This is an elite
skill.

Heal as One (Elite)
——————-
Energy Cost: 5
Casting Time: 1 Second
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Elite Skill
Capture Boss: Salke Fur Friend (Melandru’s Hope, SW of Jade Quarry)
If you or your animal companion are below 75% health, you both gain 25-121
health. This is an elite skill.
Updated on October 27, 2006: Decreased cooldown to 10s (was 12s) and now
resurrects pets.

Lacerate (Elite)
—————-
Energy Cost: 15
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Beast Mastery
Skill Type: Elite Nature Ritual
Capture Boss: Ryver Mossplanter (Arborstone)
Created a level 1-8 spirit. Bleeding creatures within its range suffer -2
health degeneration. When the spirit dies, all creatures within its range that
have less than 90% health begin bleeding for 5-21 seconds. This spirit dies
after 30-126 seconds. This is an elite skill.
Updated on July 13, 2006: Cooldown reduced to 45 from 60.
Updated on September 14, 2006: Decreased cooldown to 30 seconds (from 45)

Poisonous Bite
————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 7 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Your animal companion attampts a Poisonous Bite that poisons target foe for
5-17 seconds.

Pounce
——
Energy Cost: 5
Casting Time: None
Cooldown Time: 20 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Your animal companion’s next attack is a Pounce that deals +5-17 damage. If the
attack strikes a moving foe, that foe is knocked down.

Predatory Bond
————–
Energy Cost: 10
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: Beast Mastery
Skill Type: Shout
For 5-17 seconds, attacks by your animal companion heal you for 1-25 health.

Run as One
———-
Energy Cost: 5
Casting Time: None
Cooldown Time: 25 Seconds
Linked Attribute: Beast Mastery
Skill Type: Stance
For 5-13 seconds, you and your pet run 25% faster.
Updated on October 27, 2006: Decreased cooldown to 25s (was 30s)

Savage Pounce
————-
Energy Cost: 5
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Pet Attack
Your animal companion attempts a Savage Pounce that deals +5-17 damage. If the
attack strikes a foe who is casting a spell, that foe is knocked down.
Updated on September 14, 2006: Decreased cooldown to 10 seconds (from 15)

Viper’s Nest
————
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Beast Mastery
Skill Type: Trap
Create a Viper’s Nest. When it is triggered, all nearby foes are struck for
5-41 piercing damage and become poisoned for 5-17 seconds. Viper’s Nest expires
after 90 seconds.

Beast Mastery (Nightfall)
=========================

Heket’s Rampage
—————
Energy Cost: 5
Casting Time: None
Cooldown Time: 20 Seconds
Linked Attribute: Beast Mastery
Skill Type: Stance
Trainer Location: ?
PvP Unlock Priest Location: ?
For 5-17 seconds, you attack 33% faster. This stance ends if you use an attack
Skill.

Rampage As One (Elite)
———————-
Energy Cost: 25
Casting Time: None
Cooldown Time: 20 Seconds
Linked Attribute: Beast Mastery
Skill Type: Elite Skill
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
For 5-13 seconds, both you and your animal companion attack 33% faster and run
25% faster. This is an elite skill.

Strike As One (Elite)
———————
Energy Cost: 5
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Beast Mastery
Skill Type: Elite Shout
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
For 30 seconds, you and your pet’s next 5 attacks deals 4-9 additional damage.
This is an elite skill.

Toxicity
——–
Energy Cost: 10
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Beast Mastery
Skill Type: Nature Ritual
Trainer Location: ?
PvP Unlock Priest Location: ?
Create a level 1-8 Spirit. Poisoned or Diseased creatures within its range
suffer -2-4 Health degeneration. This Spirit dies after 30-54 seconds.

Expertise Skills (Core)
=======================

Distracting Shot
—————-
Energy Cost: 5
Casting Time: 1/2 of a Second
Cooldown Time: 10 Seconds
Linked Attribute: Expertise
Skill Type: Bow Attack
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: Charr Reinforcements (Ivor Trueshot in Piken Square)
If Distracting Shot hits, it interrupts target foe’s action but deals only 1-13
damage. If the interrupted action was a skill, that skill is disabled for an
additional 20 seconds.

Escape (Elite)
————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: Expertise
Skill Type: Elite Stance
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Tyria Capture Boss: Whupp Buumbuul (Talus Chute/Snake Dance)
Cantha Capture Boss: Stsou Swiftscale (Maishang Hills)
For 5-15 seconds, you move 25% faster than normal and have a 75% chance to
evade attacks. This is an elite skill.

Lightning Reflexes
——————
Energy Cost: 10
Casting Time: None
Cooldown Time: 45 Seconds
Linked Attribute: Expertise
Skill Type: Stance
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: Caravan in Trouble (Cynn in Eastern Frontier, near Pockmark Flats
entrance)
For 5-10 seconds, you have a 75% chance to evade melee and arrow attacks, and
you attack 33% faster.

Throw Dirt
———-
Energy Cost: 5
Casting Time: 1 Second
Cooldown Time: 45 Seconds
Linked Attribute: Expertise
Skill Type: Skill
Trainer Location: Quarrel Falls, Henge of Denravi
PvP Unlock Priest Location: Narius in Henge of Denravi
Quest Reward: The Ascalon Settlement (Damaris, just outside Lion’s Arch)
Target touched foe and foes adjacent to your target become blinded for 3-13
seconds.

Whirling Defense
—————-
Energy Cost: 10
Casting Time: None
Cooldown Time: 60 Seconds
Linked Attribute: Expertise
Skill Type: Stance
Trainer Location: Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Quest Reward: Stone Summit Beastmasters (Artemis the Ranger, Traveler’s Vale)
For 8-18 seconds, you have 75% chance to block attacks. Whenever you block an
arrow this way, adjacent foes take 5-10 piercing damage.

Expertise Skills (Prophecies)
=============================

Dodge
—–
Energy Cost: 5
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: Expertise
Skill Type: Stance
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: The Charr Staging Area (Master Ranger Nente, Old Ascalon)
For 5-11 seconds, you move 33% faster than normal and have a 27-65% chance to
evade incoming arrows. Dodge ends if you attack.

Marksman’s Wager (Elite)
————————
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 24 Seconds
Linked Attribute: Expertise
Skill Type: Elite Preparation
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Tyria Capture Boss: Custodian Jenus (Elona Reach mission)
Custodian Phedous (Thirsty River mission)
For 18 seconds, you gain 5-9 energy whenever your arrows hit, but lose 10
energy whenever your arrows fail to strike. This is an elite skill.
Updated on October 27, 2006: Increased duration to 18s (was 12s)

Oath Shot (Elite)
—————–
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 25 Seconds
Linked Attribute: Expertise
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Tyria Capture Boss: Hilos the Dutiful (Iron Mines of Moladune)
Perfected Cloak (Thunderhead Keep mission)
Cairn the Relentless (Abaddon’s Mouth mission)
Cairn The Troubling (Ring Of Fire mission)
Jade Bow (Ice Floe)
If Oath Shot hits, all your other skills are recharged. If it misses, all your
skills are disabled for 10 seconds. This is an elite skill. (50% miss chance
with Expertise attribute of 7 or less)
Updated on July 13, 2006: Cooldown increased to 25 from 20.

Point Blank Shot
—————-
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 3 Seconds
Linked Attribute: Expertise
Skill Type: Bow Attack
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: A Test of Marksmanship (Ivor Trueshot in Regent Valley)
Shoot an arrow that has half the normal range, but strikes for +10-22 damage.

Practiced Stance (Elite)
————————
Energy Cost: 5
Casting Time: None
Cooldown Time: 15 Seconds
Linked Attribute: Expertise
Skill Type: Elite Stance
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Ryk Arrowwing (Mineral Springs)
For 20-32 seconds, your preparations are ready 50% faster and last 30-150%
longer. This is an elite skill.
Updated on March 2, 2006: Increased bonus from 30-150% (was 24-45%)

Expertise Skills (Factions)
===========================

Archer’s Signet (Elite)
———————–
Energy Cost: None
Casting Time: 2 Seconds
Cooldown Time: 45 Seconds
Linked Attribute: Expertise
Skill Type: Elite Signet
Cantha Capture Boss: Nundak the Archer (Melandru’s Hope)
All your non-attack skills are disabled for 15-9 seconds, your next 1-7 bow
attacks cost no energy. This is an elite skill.
Updated on July 13, 2006: No longer disables pet skills.
Updated on October 27, 2006: Affects 1-7 bow attacks (increased from 1-4).

Glass Arrows (Elite)
——————–
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Expertise
Skill Type: Elite Preparation
Cantha Capture Boss: Lorelle, Jade Cutter (Rhea’s Crater)
Nadet, Glass Weaver (Morostov Trail)
For 10-30 seconds, your arrows strike for +5-13 damage if they hit and cause
bleeding for 10-18 seconds if they are blocked. This is an elite skill.

Trapper’s Focus (Elite)
———————–
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Expertise
Skill Type: Elite Preparation
Capture Boss: Chehbaba Roottripper (Mount Qinkai)
For 3-13 seconds, your trap skills are not easily interruptible. This is an
elite skill.

Zojun’s Haste
————-
Energy Cost: 5
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: Expertise
Skill Type: Stance
For 5-10 seconds, you move 33% faster and have 27-65% chance to evade incoming
arrows. Zojun’s Haste ends if you attack.

Zojun’s Shot
————
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 3 Seconds
Linked Attribute: Expertise
Skill Type: Bow Attack
Shoot an arrow that has half the normal range, but strikes for +10-22 damage.

Expertise (Nightfall)
=====================

Expert’s Dexterity (Elite)
————————–
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Expertise
Skill Type: Elite Preparation
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
For 12 seconds, all your attack Skills cost 75% more Energy and recharge
10-42% faster. This is an elite skill.

Sweltering Heat (Elite)
———————–
Energy Cost: 15
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Expertise
Skill Type: Elite Nature Ritual
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
Create a level 1-8 Spirit. Non-Spirit creatures within its range gain
adrenaline twice as fast. This Spirit dies after 30-54 seconds. This is an
elite skill.

Trapper’s Speed
—————
Energy Cost: 5
Casting Time: None
Cooldown Time: 20 Seconds
Linked Attribute: Expertise
Skill Type: Stance
Trainer Location: ?
PvP Unlock Priest Location: ?
For 5-17 seconds, your Traps recharge 25% faster and activate 25% faster. This
stance ends if you hit with an attack.

Marksmanship Skills (Core)
==========================

Barrage (Elite)
—————
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 1 Second
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Tyria Capture Boss: Snyk the Hundred Tongue (Abaddon’s Mouth mission),
Markis (Iron Mines of Moladune mission)
Cantha Capture Boss: Aurora (Boreas Seabed mission), Chkkr Thousand Tail
(Drazach Thicket)
All your preparations are removed. Shoot arrows at up to 5 enemies near your
target. These arrows strike for +1-13 damage if they hit. This is an elite
skill.

Concussion Shot
—————
Energy Cost: 25
Casting Time: 1/2 of a Second
Cooldown Time: 5 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: The Royal Papers (Fisherman’s Haven)
If Concussion Shot hits while target foe is casting a spell, the spell is
interrupted and your target is dazed for 5-17 seconds. This attack deals only
1-13 damage.
Updated on October 27, 2006: Decreased cooldown to 5 (was 10 seconds)

Debilitating Shot
—————–
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 10 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Quest Reward: Helping the Dwarves (Grand Mason Stonecleaver in Yak’s Bend)
If Debilitating Shot hits, your target loses 1-10 energy.
Updated on October 27, 2006: Now does -1 to -10 Energy and is linked to
Marksmanship.

Determined Shot
—————
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 10 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Quarrel Falls, Henge of Denravi
PvP Unlock Priest Location: Narius in Henge of Denravi
Quest Reward: Graven Images (Archivist Ithimar in North Kryta Province)
If Determined Shot hits, you strike for +3-15 damage. If Determined Shot fails
to hit, all of your attack skills are recharged.
Updated on March 2, 2006: Increased damage to +5-20 (from +3-15)
Updated on July 13, 2006: Now recharges pet skills.

Favorable Winds
—————
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Marksmanship
Skill Type: Nature Ritual
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: The Charr Patrol (Master Ranger Nente, Old Ascalon)
Create a level 1-8 Spirit. For creatures within its range, arrows move twice as
fast as normal and strike for +6 damage. This Spirit dies after 30-126 seconds.

Hunter’s Shot
————-
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 5 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: Endangered Species
If Hunter’s Shot hits, you strike for +3-13 damage. If this attack hits a foe
that is moving or knocked down, that foe begins bleeding for 3-21 seconds.

Pin Down
——–
Energy Cost: 15
Casting Time: Next attack
Cooldown Time: 15 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Quest Reward: A Test of Marksmanship, The Hungry Devourer
If Pin Down hits, your target is crippled for 3-13 seconds.

Power Shot
———-
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: Ranger Test (Artemis the Ranger in Lakeside Valley)
If Power Shot hits, you strike for +10-25 damage.
Updated on March 2, 2006: Increased damage to +10-25 (from +10-18)

Precision Shot
————–
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: The Forgotten Ones (Annelle Fips in Destiny’s Gorge)
If Precision Shot hits, you strike for +10-18 damage. Precision Shot cannot be
blocked or evaded. This action is easily interrupted.
Updated on March 2, 2006: Increased damage to +10-25 (from +10-18)

Marksmanship Skills (Prophecies)
================================

Crippling Shot (Elite)
———————-
Energy Cost: 15
Casting Time: Next attack
Cooldown Time: 1 Second
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Melandru’s Cursed (Perdition Rock)
If Crippling Shot hits, your target becomes Crippled for 1-8 seconds. This
attack cannot be blocked or evaded. This is an elite skill.
Updated on March 2, 2006: Increased Energy cost to 15 (from 10), duration now
scales according to skill (previously 8s)

Penetrating Attack
——————
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 3 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: Helping the People of Ascalon (Ambassador Zain, Old Ascalon)
If Penetrating Attack hits, you strike for +3-15 damage and this attack has 20%
armor penetration.

Punishing Shot (Elite)
———————-
Energy Cost: 10
Casting Time: 1/2 of a second
Cooldown Time: 8 Seconds
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Thul Boulderrain (Snake Dance/Southern Shiverpeaks)
If Punishing Shot hits, you strike for +10-18 damage and your target is
interrupted. This is an elite skill.

Read the Wind
————-
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Marksmanship
Skill Type: Preparation
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: A Test of Marksmanship (Ivor Trueshot in Regent Valley)
For 24 seconds, your arrows move twice as fast as normal and deal 3-9 extra
damage.

Savage Shot
———–
Energy Cost: 10
Casting Time: 1/2 of a second
Cooldown Time: 5 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Quest Reward: Blood and Smoke (Deep Root in Ettin’s Back)
If Savage Shot hits, your target’s action is interrupted. If that action was a
spell, you strike for 13-25 damage.
Updated on September 7, 2005: Now has a 0.5 second casting time.

Marksmanship Skills (Factions)
==============================

Broad Head Arrow (Elite)
————————
Energy Cost: 15
Casting Time: Next attack
Cooldown Time: 15 Seconds
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
Capture Boss: The Afflicted Huan (Vizunah Square, Sunjiang District),
Daeman (Boreas Seabed), The Afflicted Pana (Unwaking Waters)
You shoot a broad head arrow that moves slower than normal. If it hits, target
foe is dazed for 5-17 seconds, and if target foe is casting a spell that spell
is interrupted. This is an elite skill.
Updated on July 13, 2006: Reduced cooldown to 15 from 20.
Updated on September 14, 2006: Reduced Energy cost to 15 (from 25)

Focused Shot
————
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 2 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
If Focused Shot hits, you strike for +10-22 damage, but all your other attack
skills are disabled for 5-3 seconds.
Updated on July 13, 2006: Now disables pet attack skills.

Marauder’s Shot
—————
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
If Marauder’s Shot hits, you strike for +10-30 damage, and all your non-attack
skills are disabled for 5 seconds.
Updated on July 13, 2006: No longer disables pet attack skills.

Melandru’s Shot (Elite)
———————–
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 7 Seconds
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
Capture Boss: Razortongue Frothspit (Archipelagos)
If Melandru’s Shot hits, you deal +10-30 damage. If it hits an enchanted foe,
you gain 15 energy. This is an elite skill.

Needling Shot
————-
Energy Cost: 5
Casting Time: 1 Second
Cooldown Time: 4 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Needling Shot strikes for only 5-17 damage and moves faster than normal. If
needling Shot strikes a foe below 50% health, Needling shot recharges instantly.

Seeking Arrows
————–
Energy Cost: 15
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Marksmanship
Skill Type: Preparation
For 3-12 seconds, your arrows cannot be blocked or evaded. Seeking Arrows ends
if you fail to hit.

Splinter Shot
————-
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 5 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
If Splinter Shot hits, you deal +3-13 damage. If Splinter Shot is blocked, all
foes adjacent to your target take 5-53 damage.

Sundering Attack
—————-
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 3 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
If Sundering Attack hits, you strike for +3-15 damage and this attack has 20%
armor penetration.

Marksmanship (Nightfall)
========================

Arcing Shot
———–
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: ?
PvP Unlock Priest Location: ?
If this arrow hits, it strikes for +10-22 damage. This arrow cannot be
“blocked”, but it moves 150% slower.

Burning Arrow (Elite)
———————
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 8 Seconds
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
If this attack hits, you strike for +10-26 damage and cause Burning for 1-4
seconds. This is an elite skill.

Crossfire
———
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: ?
PvP Unlock Priest Location: ?
If this attack hits target foe, it deals +5-17 damage. If this foe is near any
of your allies, this attack cannot be “blocked” or “evaded.”

Disrupting Accuracy
——————-
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Marksmanship
Skill Type: Preparation
Trainer Location: ?
PvP Unlock Priest Location: ?
For 24 seconds, whenever your arrows critical, they also interrupt your target.

Forked Arrow
————
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 5 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: ?
PvP Unlock Priest Location: ?
Shoot two arrows simultaneously at target foe. If you are under the effects of
an Enchantment or Hex, you shoot only one arrow.

Keen Arrow
———-
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: ?
PvP Unlock Priest Location: ?
If this attack hits, you strike for +5-13 damage. If you land a critical hit,
you deal an additional +5-17 damage.

Prepared Shot (Elite)
———————
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 6 Seconds
Linked Attribute: Marksmanship
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
If this attack hits, you strike for +10-22 damage. If you are under the effects
of a Preparation, you gain 1-7 Energy. This is an elite skill.

Screaming Shot
————–
Energy Cost: 10
Casting Time: Next attack
Cooldown Time: 8 Seconds
Linked Attribute: Marksmanship
Skill Type: Bow Attack
Trainer Location: ?
PvP Unlock Priest Location: ?
If this attack hits, you deal +10-22 damage. If your target is within earshot,
that foe begins Bleeding for 10-22 seconds.

Wilderness Survival (Core)
==========================

Apply Poison
————
Energy Cost: 15
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Preparation
Trainer Location: Ascalon Settlement north of Lion’s Arch, Henge of Denravi
PvP Unlock Priest Location: Narius in Henge of Denravi
For 24 seconds, foes struck by your physical attacks become Poisoned for 3-13
seconds.

Barbed Trap
———–
Energy Cost: 15
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Trap
Trainer Location: Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Quest Reward: The Price of Steel (Alari Doubleblade, NW corner of Silverwood)
When Barbed Trap is triggered, all foes in the area take 20-56 piercing damage,
become crippled, and begin bleeding for 3-21 seconds. Barbed Trap ends after 90
seconds. While activating this skill, you are easily interrupted.

Choking Gas
———–
Energy Cost: 15
Casting Time: 2 Seconds
Cooldown Time: 24 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Preparation
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: The False Gods (Brother Mizar, Temple of the Ages)
For 1-10 seconds, your arrows deal 1-7 more damage and spread Choking Gas to
all adjacent foes on impact. Choking Gas interrupts foes attempting to cast
Spells.

Flame Trap
———-
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Trap
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: The Misplaced Sword (Yort the Bronze in Heroes’ Audience)
When Flame Trap is triggered, every second (for 3 seconds total), all nearby
foes are struck for 15-27 fire damage and set on fire for 1-3 seconds. Flame
Trap ends after 90 seconds. While activating this skill, you are easily
interrupted.

Kindle Arrows
————-
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Preparation
Trainer Location: Grendich Courthouse, Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
For 24 seconds, your arrows deal fire damage and hit for an additional 3-20
fire damage.

Nature’s Renewal
—————-
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness survival
Skill Type: Nature Ritual
Trainer Location: Camp Rankor
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Create a level 1-8 Spirit. For 30-126 seconds, enchantments and hexes take twice
as long to cast and it costs twice as much Energy to maintain Enchantments.
This Spirit dies after 30-126 seconds.

Quickening Zephyr
—————–
Energy Cost: 25
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: The Charr Staging Area (Master Ranger Nente, Old Ascalon)
Create a level 1-8 Spirit. For creatures within its range, all skills recharge
twice as fast as normal and cost 30% more energy to cast. This Spirit dies
after 15-39-45 seconds.

Spike Trap (Elite)
——————
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Trap
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Tyria Capture Boss: Vulg Painbrain (Abaddon’s Mouth)
Cantha Capture Boss: Meysang The Sadistic (Pongmei Valley)
When Spike Trap is triggered, all foes in the area take 10-56 piercing damage,
become crippled for 3-13 seconds and are knocked down. Spike Trap ends after 90
seconds. While activating this skill, you are easily interrupted. This is an
elite skill.

Storm Chaser
————
Energy Cost: 10
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Stance
Trainer Location: Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Quest Reward: Mysterious Message (Envoy Ero in Druid’s Overlook)
For 8-18 seconds, you move 25% faster, and you gain 1-4 energy whenever you
take elemental damage.

Troll Unguent
————-
Energy Cost: 5
Casting Time: 3 Seconds
Cooldown Time: 10 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Skill
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: Ranger Test, The Ranger’s Companion, Endangered Species
For 10 seconds, you gain health regeneration +3-9.

Winnowing
———
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: Into the Unknown (Jorn Kudabeh in Augury Rock)
Create a level 1-8 Spirit. For creatures within its range, creatures take 4
additional damage whenever they take physical damage. This Spirit dies after
30-126 seconds.

Wilderness Survival (Prophecies)
================================

Dryder’s Defenses
—————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Stance
Trainer Location: Marhan’s Grotto
PvP Unlock Priest Location: Tyren in Droknar’s Forge
For 5-10 seconds, you gain 75% chance to evade attacks and 34-55 armor against
elemental damage.

Dust Trap
———
Energy Cost: 25
Casting Time: 2 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Trap
Trainer Location: Droknar’s Forge
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Quest Reward: Ghostly Vengeance (Marchena in Augury Rock)
When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes
are Blinded for 3-8 seconds and take 10-22 earth damage. While activating this
skill, you are easily interrupted. Dust Trap ends after 90 seconds.
Updated on March 2, 2006: Decreased duration to 3-8 (was 3-9)

Frozen Soil
———–
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: Marhan’s Grotto
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Create a level 1-8 Spirit. For creatures within its range, dead creatures
cannot be resurrected. This Spirit dies after 30-78 seconds.

Greater Conflagration (Elite)
—————————–
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Nature Ritual
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Valetudo Rubor (Hell’s Precipice mission)
Create a level 1-8 Spirit. For creatures within its range, all physical damage
is fire damage instead. This Spirit dies after 30-126 seconds. This is an
elite skill.
Updated on July 13, 2006: Cooldown reduced to 45 from 60.
Updated on September 14, 2006: Cooldown reduced to 30 seconds (from 45)

Healing Spring
————–
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute Wilderness Survival
Skill Type: Trap
Trainer Location: Ascalon Settlement north of Lion’s Arch, Henge of Denravi
PvP Unlock Priest Location: Narius in Henge of Denravi
For 10 seconds, all allies in the area are healed for 15-51 health every 2
seconds. While activating this skill, you are easily interrupted.

Ignite Arrows
————-
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Preparation
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: Unnatural Growths (Aidan in Wizard’s Folly)
For 24 seconds, your arrows explode on contact, dealing 3-15 fire damage.

Incendiary Arrows (Elite)
————————-
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 24 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Preparation
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Casses Flameweb (Ring of Fire)
For 8 seconds, targets struck by your arrows are interrupted and set on fire
for 1-3 seconds. This is an elite skill.

Melandru’s Arrows (Elite)
————————-
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Preparation
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Ulhar Stonehound (Thunderhead Keep mission)
Resnar Mountaininsight (Frozen Forest)
Gargash Thornbeard (Grenth’s Footprint)
Drago Stoneherder (Sorrow’s Furnace)
Graygore Boulderbeard (Sorrow’s Furnace)
Tarnok Forgerunner (Sorrow’s Furnace)
For 18 seconds, whenever your arrows hit, they cause bleeding for 3-21 seconds
and do +8-24 damage if they hit a target who is under an enchantment. This is
an elite skill.

Melandru’s Resilience (Elite)
—————————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 25 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Stance
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Facet of Nature (Dragon’s Lair mission)
For 8-18 seconds, you gain health regeneration of 3 and energy regeneration of
1 for each condition and hex you are suffering. This is an elite skill.
Updated on March 2, 2006: Health regen increased to +3 (was +2)

Muddy Terrain
————-
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: Copperhammer Mines
PvP Unlock Priest Location: Tyren in Droknar’s Forge
Create a level 1-8 Spirit. For creatures within its range, all creatures move
10% slower than normal and speed boosts have no effect. This Spirit dies after
30-78 seconds.

Poison Arrow (Elite)
——————–
Energy Cost: 5
Casting Time: Next attack
Cooldown Time: 1 Second
Linked Attribute: Wilderness Survival
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Capture Boss: Salani Pippip (Witman’s Folly)
If Poison Arrow hits, your target becomes poisoned for 5-17 seconds. This is an
elite skill.

Serpent’s Quickness
——————-
Energy Cost: 5
Casting Time: None
Cooldown Time: 45 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Stance
Trainer Location: Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Quest Reward: The Deserters (Master Saberlin in Beacon’s Perch)
For 15-27 seconds, recharge times for your skills are reduced by 33%. Serpent’s
Quickness ends if your health drops below 50%.

Winter
——
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: Lion’s Arch
PvP Unlock Priest Location: Jhoneil in Lion’s Arch
Quest Reward: Stone Summit Beastmasters (Artemis the Ranger in Traveler’s Vale)
Create a level 1-8 Spirit. For creatures within its range, all elemental damage
is cold damage instead. This Spirit dies after 30-126 seconds.

Wilderness Survival (Factions)
==============================

Brambles
——–
Energy Cost: 10
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Create a level 1-8 spirit. Non-Spirit creatures that are knocked down in its
range takes 5 damage and begins bleeding for 5-17 seconds. This spirit dies
after 30-126 seconds.

Conflagration
————-
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Created a level 1-8 Spirit. For non-Spirit creatures within range, all arrows
that hit strike for fire damage. This spirit dies after 30-126 seconds.

Equinox (Elite)
—————
Energy Cost: 10
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Nature Ritual
Capture Boss: Ranger Construct (Sunjiang District)
Create a level 1-8 spirit. Spells cast within its range that causes exhaustion
cause double the exhaustion instead. This spirit dies after 30-126 seconds.
This is an elite skill.
Updated on July 13, 2006: Cooldown reduced to 45 from 60.
Updated on September 14, 2006: Decreased cooldown to 30 seconds (from 45)

Famine (Elite)
————–
Energy Cost: 10
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Nature Ritual
Capture Boss: Bound Zojun (Thannakai Temple)
Famished Ancient Brrne (Raisu Pavillion Mission)
Create a level 1-8 spirit. Whenever a non-Spirit creature in its range reaches
0 Energy, that creature takes 10-30 damage. This spirit dies after 30-78
seconds. This is an elite skill.
Updated on July 13, 2006: Cooldown reduced to 45 from 60.
Updated on September 14, 2006: Decreased cooldown to 30 seconds (from 45)

Snare
—–
Energy Cost: 5
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Trap
When Snare is triggered, all nearby foes become crippled for 3-13 seconds.
Snare ends after 90 seconds. While activating this skill, you are easily
interrupted.   

Tranquility
———–
Energy Cost: 15
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Create a level 1-8 Spirit. Enchantments cast by non-Spirit creatures within its
range expire 20-44% faster. This spirit dies after 15-51 seconds.

Wilderness Survival (Nightfall)
===============================

Barbed Arrows
————-
Energy Cost: 15
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Preparation
Trainer Location: ?
PvP Unlock Priest Location: ?
For 18 seconds, your arrows cause Bleeding for 3-13 seconds. This Skill is
easily interrupted.

Natural Stride
————–
Energy Cost: 5
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Stance
Trainer Location: ?
PvP Unlock Priest Location: ?
For 1-7 seconds, you run 33% faster and have a 50% chance to block incoming
attacks. Natural Stride ends if you become Hexed or Enchanted.

Pestilence
———-
Energy Cost: 5
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: ?
PvP Unlock Priest Location: ?
Create a level 1-8 spirit. For any creature that dies within its range, all
Conditions on that creature are spread to all nearby creatures. This spirit
dies after 30-78 seconds.

Roaring Winds
————-
Energy Cost: 10
Casting Time: 5 Seconds
Cooldown Time: 60 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Nature Ritual
Trainer Location: ?
PvP Unlock Priest Location: ?
Create a level 1-4 spirit. Chants and Shouts cost 1-4 more Energy.

Smoke Trap (Elite)
——————
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 20 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Trap
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5-9
seconds. Smoke Trap ends after 90 seconds. While activating this Skill, you are
easily interrupted. This is an elite skill.

Scavenger’s Focus (Elite)
————————-
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 12 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Preparation
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
For 24 seconds, your attacks deal +5-10 damage against foes suffering from a
Condition. This is an elite skill.

Tripwire
——–
Energy Cost: 10
Casting Time: 2 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Trap
Trainer Location: ?
PvP Unlock Priest Location: ?
When Tripwire is triggered, all nearby foes are struck for 5-17 piercing
damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds.
While activating this Skill, you are easily interrupted.

Weariness (Elite)
—————–
Energy Cost: 10
Casting Time: 5 Seconds
Cooldown Time: 30 Seconds
Linked Attribute: Wilderness Survival
Skill Type: Elite Nature Ritual
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
Create a level 1-8 Spirit. All non-Spirit creatures within its range lose 1
Energy each time they attack or use a Skill. This Spirit dies after 30-78
seconds. This is an elite skill.

Other Non-Linked Skills
=======================

Antidote Signet
—————
Energy Cost: None
Casting Time: 2 Seconds
Cooldown Time: 8 Seconds
Linked Attribute: None
Skill Type: Signet
Trainer Location: Amnoon Oasis
PvP Unlock Priest Location: Rocius in Amnoon Oasis
Quest Reward: Eye for Profit (Trader Versai in Druid’s Overlook)
Cleanse yourself of poison, disease and blindness.
Updated on April 29, 2006: No longer removes other conditions than listed

Called Shot
———–
Energy Cost: 5
Casting Time: None
Cooldown Time: 3 Seconds
Linked Attribute: None
Skill Type: Bow Attack
Trainer Location: Yak’s Bend
PvP Unlock Priest Location: Willem in Yak’s Bend
Quest Reward: Supplies for the Duke (Gate Guard Hollis in Old Ascalon)
Shoot an arrow that moves 3 times faster than normal and cannot be blocked or
evaded.

Dual Shot
———
Energy Cost: 10
Casting Time: None
Cooldown Time: 10 Seconds
Linked Attribute: None
Skill Type: Bow Attack
Trainer Location: Ascalon City
PvP Unlock Priest Location: Garemm in Ascalon City
Quest Reward: Unnatural Growths (Aidan in Wizard’s Folly)
Shoot two arrows simultaneously at target foe. These arrows deal 25% less
damage than normal.
Updated on April 29, 2006: Increased cooldown to 7s (was 5s)
Updated on October 27, 2006: Increased cooldown to 10s (was 7s)

Quick Shot (Elite)
——————
Energy Cost: 5
Casting Time: 1 Second
Cooldown Time: 1 Second
Linked Attribute: None
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: Dakk in Droknar’s Forge
Tyria Capture Boss: Maxine Coldstone (Perdition Rock)
Cantha Capture Boss: Razorjaw Longspine (Silent Surf)
Shoot an arrow that moves twice as fast.
Updated on March 2, 2006: Fixed a bug that caused arrow to move normal speed

Nightfall Non-Linked Skills
===========================

Magebane Shot (Elite)
———————
Energy Cost: 5
Casting Time: 1/2 of a Second
Cooldown Time: 10 Seconds
Linked Attribute: None
Skill Type: Elite Bow Attack
PvP Unlock Priest Location: ?
Elona Capture Boss: ?
If this attack hits, it interrupts target foe’s action. If that action was
a Spell, this attack instantly recharges. This is an elite skill.

Storm’s Embrace
—————
Energy Cost: 5
Casting Time: None
Cooldown Time: 30 Seconds
Linked Attribute: None
Skill Type: Stance
Trainer Location: ?
PvP Unlock Priest Location: ?
For 10 seconds, you move 25% faster. This stance is refreshed whenever you
take Elemental damage.

———————–
- Armor List (gwrg9b) -
———————–
Note: This list is incomplete, but all of the important armor merchants are
listed here, along with prices and materials costs.  I’ve yet to hop into the
Underworld to check out the merchants there.

Starting Armor (Base AL 10)
—————————
Rawhide Vest             Starting Armor
Rawhide Gloves           Starting Armor
Rawhide Leggings         Starting Armor
Rawhide Boots            Starting Armor

Tyria: Ascalon City
===================
Banoit (Base AL 25) Each piece costs 50 gold
——————————————————–
Fur-Lined Boots          2 Tanned Hide Squares
Leather Boots            1 Tanned Hide Square
Fur-Lined Vest           6 Tanned Hide Squares
Leather Vest             3 Tanned Hide Squares
Fur-Lined Gloves         2 Tanned Hide Squares
Leather Gloves           1 Tanned Hide Square
Simple Mask              1 Bolt of Cloth
Fur-Lined Leggings       4 Tanned Hide Squares
Leather Leggings         2 Tanned Hide Squares

Corwen (Base AL 40) Each piece costs 150 gold
——————————————————–
Fur-Lined Boots          4 Tanned Hide Squares, 1 Fur Square
Leather Boots            2 Tanned Hide Squares
Fur-Lined Vest           12 Tanned Hide Squares, 3 Fur Squares
Leather Vest             6 Tanned Hide Squares
Fur-Lined Gloves         4 Tanned Hide Squares, 1 Fur Square
Leather Gloves           2 Tanned Hide Squares
Tamer’s Mask             4 Bolts of Cloth, 1 Fur Square
Archer’s Mask            4 Bolts of Cloth, 1 Bolt of Linen
Hunter’s Mask            4 Bolts of Cloth, 1 Bolt of Silk
Simple Mask              2 Bolts of Cloth
Traveler’s Mask          4 Bolts of Cloth, 1 Scale
Fur-Lined Leggings       8 Tanned Hide Squares, 2 Fur Squares
Leather Leggings         4 Tanned Hide Squares

Tyria: Tyria: Piken Square
==========================
Harlan (Base AL 25) Each piece costs 50 gold
——————————————————–
Fur-Lined Boots          2 Tanned Hide Squares
Leather Boots            1 Tanned Hide Square
Fur-Lined Vest           6 Tanned Hide Squares
Leather Vest             3 Tanned Hide Squares
Fur-Lined Gloves         2 Tanned Hide Squares
Leather Gloves           1 Tanned Hide Square
Simple Mask              1 Bolt of Cloth
Fur-Lined Leggings       4 Tanned Hide Squares
Leather Leggings         2 Tanned Hide Squares

Tyria: Yak’s Bend
=================
Breyshaw (Base AL 40) Each piece costs 150 gold
——————————————————–
Fur-Lined Boots          4 Tanned Hide Squares, 1 Fur Square
Drakescale Boots         4 Tanned Hide Squares, 1 Scale
Leather Boots            2 Tanned Hide Squares
Fur-Lined Vest           12 Tanned Hide Squares, 3 Fur Squares
Drakescale Vest          12 Tanned Hide Squares, 3 Scales
Leather Vest             6 Tanned Hide Squares
Fur-Lined Gloves         4 Tanned Hide Squares, 1 Fur Square
Drakescale Gloves        4 Tanned Hide Squares, 1 Scale
Leather Gloves           2 Tanned Hide Squares
Tamer’s Mask             4 Bolts of Cloth, 1 Fur Square
Archer’s Mask            4 Bolts of Cloth, 1 Bolt of Linen
Hunter’s Mask            4 Bolts of Cloth, 1 Bolt of Silk
Simple Mask              2 Bolts of Cloth
Traveler’s Mask          4 Bolts of Cloth, 1 Scale
Fur-Lined Leggings       8 Tanned Hide Squares, 2 Fur Squares
Drakescale Leggings      8 Tanned Hide Squares, 2 Scales
Leather Leggings         4 Tanned Hide Squares

Tyria: Lion’s Arch
==================
Samuka (Base AL 40) Each piece costs 150 gold
——————————————————–
Druid’s Boots            4 Tanned Hide Squares, 4 Wood Planks
Fur-Lined Boots          4 Tanned Hide Squares, 1 Fur Square
Drakescale Boots         4 Tanned Hide Squares, 1 Scale
Leather Boots            2 Tanned Hide Squares
Druid’s Vest             12 Tanned Hide Squares, 12 Wood Planks
Fur-Lined Vest           12 Tanned Hide Squares, 3 Fur Squares
Drakescale Vest          12 Tanned Hide Squares, 3 Scales
Leather Vest             6 Tanned Hide Squares
Druid’s Gloves           4 Tanned Hide Squares, 4 Wood Planks
Fur-Lined Gloves         4 Tanned Hide Squares, 1 Fur Square
Drakescale Gloves        4 Tanned Hide Squares, 1 Scale
Leather Gloves           2 Tanned Hide Squares
Druid’s Leggings         8 Tanned Hide Squares, 8 Wood Planks
Fur-Lined Leggings       8 Tanned Hide Squares, 2 Fur Squares
Drakescale Leggings      8 Tanned Hide Squares, 2 Scales
Leather Leggings         4 Tanned Hide Squares
Tamer’s Mask             4 Bolts of Cloth, 1 Fur Square
Archer’s Mask            4 Bolts of Cloth, 1 Bolt of Linen
Hunter’s Mask            4 Bolts of Cloth, 1 Bolt of Silk
Simple Mask              2 Bolts of Cloth
Traveler’s Mask          4 Bolts of Cloth, 1 Scale

Tyria: Bergen Hot Springs
=========================
Kailan (Base AL 49) Each piece costs 250 gold
——————————————————–
Druid’s Boots            6 Tanned Hide Squares, 4 Wood Planks
Leather Boots            3 Tanned Hide Squares
Druid’s Vest             18 Tanned Hide Squares, 12 Wood Planks
Leather Vest             9 Tanned Hide Squares
Druid’s Gloves           6 Tanned Hide Squares, 4 Wood Planks
Leather Gloves           3 Tanned Hide Squares
Tamer’s Mask             6 Bolts of Cloth, 1 Fur Square
Archer’s Mask            6 Bolts of Cloth, 1 Bolt of Linen
Hunter’s Mask            6 Bolts of Cloth, 1 Bolt of Silk
Simple Mask              3 Bolts of Cloth
Traveler’s Mask          6 Bolts of Cloth, 1 Scale
Druid’s Leggings         12 Tanned Hide Squares, 8 Wood Planks
Leather Leggings         6 Tanned Hide Squares

Tyria: Beetletun
================
Shanda (Base AL 49) Each piece costs 250 gold
——————————————————–
Leather Boots            3 Tanned Hide Squares
Leather Vest             9 Tanned Hide Squares
Leather Gloves           3 Tanned Hide Squares
Leather Leggings         6 Tanned Hide Squares
Fur-Lined Boots          6 Tanned Hide Squares,  1 Fur Square
Fur-Lined Vest           18 Tanned Hide Squares, 3 Fur Squares
Fur-Lined Gloves         6 Tanned Hide Squares,  1 Fur Square
Fur-Lined Leggings       12 Tanned Hide Squares, 2 Fur Squares
Drakescale Boots         6 Tanned Hide Squares,  1 Scale
Drakescale Vest          18 Tanned Hide Squares, 3 Scales
Drakescale Gloves        6 Tanned Hide Squares,  1 Scale
Drakescale Leggings      12 Tanned Hide Squares, 2 Scales
Tamer’s Mask             6 Bolts of Cloth, 1 Fur Square
Archer’s Mask            6 Bolts of Cloth, 1 Bolt of Linen
Hunter’s Mask            6 Bolts of Cloth, 1 Bolt of Silk
Simple Mask              3 Bolts of Cloth
Traveler’s Mask          6 Bolts of Cloth, 1 Scale

Tyria: Quarrel Falls
====================
Saphir (Base AL 49) Each piece costs 250 gold
——————————————————–
Studded Leather Boots    6 Tanned Hide Squares, 1 Steel Ingot
Leather Boots            3 Tanned Hide Squares
Studded Leather Vest     18 Tanned Hide Squares, 3 Steel Ingots
Leather Vest             9 Tanned Hide Squares
Studded Leather Gloves   6 Tanned Hide Squares, 1 Steel Ingot
Leather Gloves           3 Tanned Hide Squares
Tamer’s Mask             6 Bolts of Cloth, 1 Fur Square
Archer’s Mask            6 Bolts of Cloth, 1 Bolt of Linen
Hunter’s Mask            6 Bolts of Cloth, 1 Bolt of Silk
Simple Mask              3 Bolts of Cloth
Traveler’s Mask          6 Bolts of Cloth, 1 Scale
Studded Leather Leggings 12 Tanned Hide Squares, 2 Steel Ingots
Leather Leggings         6 Tanned Hide Squares

Tyria: Ventari’s Refuge
=======================
Hanita (Base AL 55) Each piece costs 400 gold
——————————————————–
Druid’s Boots            8 Tanned Hide Squares, 8 Wood Planks
Fur-Lined Boots          8 Tanned Hide Squares, 2 Fur Squares
Studded Leather Boots    8 Tanned Hide Squares, 2 Steel Ingots
Drakescale Boots         8 Tanned Hide Squares, 2 Scales
Leather Boots            4 Tanned Hide Squares
Druid’s Vest             24 Tanned Hide Squares, 24 Wood Planks
Fur-Lined Vest           24 Tanned Hide Squares, 6 Fur Squares
Studded Leather Vest     24 Tanned Hide Squares, 6 Steel Ingots
Drakescale Vest          24 Tanned Hide Squares, 3 Scales
Leather Vest             12 Tanned Hide Squares
Druid’s Gloves           8 Tanned Hide Squares, 8 Wood Planks
Fur-Lined Gloves         8 Tanned Hide Squares, 2 Fur Squares
Studded Leather Gloves   8 Tanned Hide Squares, 2 Steel Ingots
Drakescale Gloves        8 Tanned Hide Squares, 2 Scales
Leather Gloves           4 Tanned Hide Squares
Tamer’s Mask             8 Bolts of Cloth, 2 Fur Squares
Archer’s Mask            8 Bolts of Cloth, 2 Bolts of Linen
Hunter’s Mask            8 Bolts of Cloth, 2 Bolts of Silk
Simple Mask              4 Bolts of Cloth
Traveler’s Mask          8 Bolts of Cloth, 2 Scales
Druid’s Leggings         16 Tanned Hide Squares, 16 Wood Planks
Fur-Lined Leggings       16 Tanned Hide Squares, 4 Fur Squares
Studded Leather Leggings 16 Tanned Hide Squares, 4 Steel Ingots
Drakescale Leggings      16 Tanned Hide Squares, 4 Scales
Leather Leggings         8 Tanned Hide Squares

Tyria: Henge of Denravi
=======================
Alemeth (Base AL 55) Each piece costs 400 gold
——————————————————–
Druid’s Boots            8 Tanned Hide Squares, 8 Wood Planks
Fur-Lined Boots          8 Tanned Hide Squares, 2 Fur Squares
Studded Leather Boots    8 Tanned Hide Squares, 2 Steel Ingots
Drakescale Boots         8 Tanned Hide Squares, 2 Scales
Leather Boots            4 Tanned Hide Squares
Druid’s Vest             24 Tanned Hide Squares, 24 Wood Planks
Fur-Lined Vest           24 Tanned Hide Squares, 6 Fur Squares
Studded Leather Vest     24 Tanned Hide Squares, 6 Steel Ingots
Drakescale Vest          24 Tanned Hide Squares, 3 Scales
Leather Vest             12 Tanned Hide Squares
Druid’s Gloves           8 Tanned Hide Squares, 8 Wood Planks
Fur-Lined Gloves         8 Tanned Hide Squares, 2 Fur Square
Studded Leather Gloves   8 Tanned Hide Squares, 2 Steel Ingots
Drakescale Gloves        8 Tanned Hide Squares, 2 Scales
Leather Gloves           4 Tanned Hide Squares
Tamer’s Mask             8 Bolts of Cloth, 2 Fur Squares
Archer’s Mask            8 Bolts of Cloth, 2 Bolts of Linen
Hunter’s Mask            8 Bolts of Cloth, 2 Bolts of Silk
Simple Mask              4 Bolts of Cloth
Traveler’s Mask          8 Bolts of Cloth, 2 Scales
Druid’s Leggings         16 Tanned Hide Squares, 16 Wood Planks
Fur-Lined Leggings       16 Tanned Hide Squares, 4 Fur Squares
Studded Leather Leggings 16 Tanned Hide Squares, 4 Steel Ingots
Drakescale Leggings      16 Tanned Hide Squares, 4 Scales
Leather Leggings         8 Tanned Hide Squares

Tyria: Amnoon Oasis
===================
Kathir (Base AL 61) Each piece costs 700 gold
——————————————————–
Druid’s Boots            9 Tanned Hide Squares, 9 Wood Planks
Fur-Lined Boots          9 Tanned Hide Squares, 3 Fur Squares
Studded Leather Boots    9 Tanned Hide Squares, 3 Steel Ingots
Drakescale Boots         9 Tanned Hide Squares, 3 Scales
Leather Boots            8 Tanned Hide Squares
Druid’s Vest             27 Tanned Hide Squares, 27 Wood Planks
Fur-Lined Vest           27 Tanned Hide Squares, 9 Fur Squares
Studded Leather Vest     27 Tanned Hide Squares, 9 Steel Ingots
Drakescale Vest          27 Tanned Hide Squares, 9 Scales
Leather Vest             24 Tanned Hide Squares
Druid’s Gloves           9 Tanned Hide Squares, 9 Wood Planks
Fur-Lined Gloves         9 Tanned Hide Squares, 3 Fur Square
Studded Leather Gloves   9 Tanned Hide Squares, 3 Steel Ingots
Drakescale Gloves        9 Tanned Hide Squares, 3 Scales
Leather Gloves           8 Tanned Hide Squares
Tamer’s Mask             9 Bolts of Cloth, 3 Fur Squares
Archer’s Mask            9 Bolts of Cloth, 3 Bolts of Linen
Hunter’s Mask            9 Bolts of Cloth, 3 Bolts of Silk
Simple Mask              8 Bolts of Cloth
Traveler’s Mask          9 Bolts of Cloth, 3 Scales
Druid’s Leggings         18 Tanned Hide Squares, 18 Wood Planks
Fur-Lined Leggings       18 Tanned Hide Squares, 6 Fur Squares
Studded Leather Leggings 18 Tanned Hide Squares, 6 Steel Ingots
Drakescale Leggings      18 Tanned Hide Squares, 6 Scales
Leather Leggings         16 Tanned Hide Squares

Tyria: Droknar’s Forge
======================
Seifred/Mogren (Base AL 70) Each piece costs 1,500 gold
——————————————————–
Druid’s Boots            25 Tanned Hide Squares, 25 Wood Planks
Fur-Lined Boots          25 Tanned Hide Squares, 4 Fur Squares
Studded Leather Boots    25 Tanned Hide Squares, 4 Steel Ingots
Drakescale Boots         25 Tanned Hide Squares, 4 Scales
Leather Boots            11 Tanned Hide Squares
Druid’s Vest             75 Tanned Hide Squares, 75 Wood Planks
Fur-Lined Vest           75 Tanned Hide Squares, 12 Fur Squares
Studded Leather Vest     75 Tanned Hide Squares, 12 Steel Ingots
Drakescale Vest          75 Tanned Hide Squares, 12 Scales
Leather Vest             33 Tanned Hide Squares
Druid’s Gloves           25 Tanned Hide Squares, 25 Wood Planks
Fur-Lined Gloves         25 Tanned Hide Squares, 4 Fur Square
Studded Leather Gloves   25 Tanned Hide Squares, 4 Steel Ingots
Drakescale Gloves        25 Tanned Hide Squares, 4 Scales
Leather Gloves           11 Tanned Hide Squares
Tamer’s Mask             25 Bolts of Cloth, 4 Fur Squares
Archer’s Mask            25 Bolts of Cloth, 4 Bolts of Linen
Hunter’s Mask            25 Bolts of Cloth, 4 Bolts of Silk
Simple Mask              11 Bolts of Cloth
Traveler’s Mask          25 Bolts of Cloth, 4 Scales
Druid’s Leggings         50 Tanned Hide Squares, 50 Wood Planks
Fur-Lined Leggings       50 Tanned Hide Squares, 8 Fur Squares
Studded Leather Leggings 50 Tanned Hide Squares, 8 Steel Ingots
Drakescale Leggings      50 Tanned Hide Squares, 8 Scales
Leather Leggings         22 Tanned Hide Squares

Tyria: Marhan’s Grotto
======================
Karl (Base AL 70) Each piece costs 15,000 gold
——————————————————–
Druid’s Boots            50  Tanned Hide Squares,  50 Wood Planks
Druid’s Vest             150 Tanned Hide Squares, 150 Wood Planks
Druid’s Gloves           50  Tanned Hide Squares,  50 Wood Planks
Druid’s Leggings         100 Tanned Hide Squares, 100 Wood Planks
Drakescale Boots         50  Tanned Hide Squares,  5 Scales
Drakescale Vest          150 Tanned Hide Squares, 15 Scales
Drakescale Gloves        50  Tanned Hide Squares,  5 Scales
Drakescale Leggings      100 Tanned Hide Squares, 10 Scales

Tyria: Granite Citadel
======================
Hagen (Base AL 70) Each piece costs 15,000 gold
——————————————————–
Frostbound Boots         50  Tanned Hide Squares,  5 Fur Squares
Frostbound Vest          150 Tanned Hide Squares, 15 Fur Squares
Frostbound Gloves        50  Tanned Hide Squares,  5 Fur Squares
Frostbound Leggings      100 Tanned Hide Squares, 10 Fur Squares
Studded Leather Boots    50  Tanned Hide Squares,  5 Deldrimor Steel Ingots
Studded Leather Vest     150 Tanned Hide Squares, 15 Deldrimor Steel Ingots
Studded Leather Gloves   50  Tanned Hide Squares,  5 Deldrimor Steel Ingots
Studded Leather Leggings 100 Tanned Hide Squares, 10 Deldrimor Steel Ingots

Tyria: Fissure of Woe
=====================
Each piece costs 15,000 gold
——————————————————–
Drakescale Boots         50 Tanned Hide Squares, 5 Scales, 15 Obsidian Shards,
                         15 Ectoplasms
Druid’s Boots            50 Tanned Hide Squares, 50 Wood Planks, 15 Obsidian
                         Shards, 15 Ectoplasms
Fur-Lined Boots          50 Tanned Hide Squares, 5 Fur Squares, 15 Obsidian
                         Shards, 15 Ectoplasms
Studded Leather Boots    50 Tanned Hide Squares, 5 Deldrimor Steel Ingots, 15
                         Obsidian Shards, 15 Ectoplasms
Drakescale Vest          150 Tanned Hide Squares, 15 Scales, 45 Obsidian Shards,
                         45 Ectoplasms
Druid’s Vest             150 Tanned Hide Squares, 150 Wood Planks, 45 Obsidian
                         Shards, 45 Ectoplasms
Fur-Lined Vest           150 Tanned Hide Squares, 15 Fur Squares, 45 Obsidian
                         Shards, 45 Ectoplasms
Studded Leather Vest     150 Tanned Hide Squares, 15 Deldrimor Steel Ingots, 45
                         Obsidian Shards, 45 Ectoplasms
Drakescale Gloves        50 Tanned Hide Squares, 5 Scales, 15 Obsidian Shards,
                         15 Ectoplasms
Druid’s Gloves           50 Tanned Hide Squares, 50 Wood Planks, 15 Obsidian
                         Shards, 15 Ectoplasms
Fur-Lined Gloves         50 Tanned Hide Squares, 5 Fur Square, 15 Obsidian
                         Shards, 15 Ectoplasms
Studded Leather Gloves   50 Tanned Hide Squares, 5 Deldrimor Steel Ingots, 15
                         Obsidian Shards, 15 Ectoplasms
Drakescale Leggings      100 Tanned Hide Squares, 10 Scales, 30 Obsidian
                         Shards, 30 Ectoplasms
Druid’s Leggings         100 Tanned Hide Squares, 100 Wood Planks, 30 Obsidian
                         Shards, 30 Ectoplasms
Fur-Lined Leggings       100 Tanned Hide Squares, 10 Fur Squares, 30 Obsidian
                         Shards, 30 Ectoplasms
Studded Leather Leggings 100 Tanned Hide Squares, 10 Deldrimor Steel Ingots, 30
                         Obsidian Shards, 30 Ectoplasms

Cantha: Shing Jea Monastery
===========================
Kambei (Base AL 25) Each piece costs 50 gold, except Ranger’s (25 gold)
——————————————————–
Tamer’s Canthan Mask         2 Bolts of Cloth, 1 Tanned Hide Square
Archer’s Canthan Mask        2 Bolts of Cloth, 1 Tanned Hide Square
Hunter’s Canthan Mask        2 Bolts of Cloth, 1 Tanned Hide Square
Traveler’s Canthan Mask      2 Bolts of Cloth, 1 Tanned Hide Square
Ranger’s Canthan Mask        2 Bolts of Cloth
(Prefix) Canthan Vest        6 Bolts of Cloth, 3 Tanned Hide Squares
(Prefix) Canthan Gloves      2 Bolts of Cloth, 1 Tanned Hide Square
(Prefix) Canthan Leggings    4 Bolts of Cloth, 2 Tanned Hide Squares
(Prefix) Canthan Boots       2 Bolts of Cloth, 1 Tanned Hide Square

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Tanned Hide Squares).

Moon Ahn (Base AL 25) Each piece costs 50 gold, except Ranger’s (25 gold)
——————————————————–
Tamer’s Shing Jea Mask        2 Tanned Hide Squares, 1 Wood Plank
Archer’s Shing Jea Mask       2 Tanned Hide Squares, 1 Wood Plank
Hunter’s Shing Jea Mask       2 Tanned Hide Squares, 1 Wood Plank
Traveler’s Shing Jea Mask     2 Tanned Hide Squares, 1 Wood Plank
Ranger’s Shing Jea Mask       2 Tanned Hide Squares
(Prefix) Shing Jea Vest        6 Tanned Hide Squares, 3 Wood Planks
(Prefix) Shing Jea Gloves      2 Tanned Hide Squares, 1 Wood Plank
(Prefix) Shing Jea Leggings    4 Tanned Hide Squares, 2 Wood Planks
(Prefix) Shing Jea Boots       2 Tanned Hide Squares, 1 Wood Plank

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Wood Planks).

Nu Leng (Base AL 25) Each piece costs 50 gold, except Ranger’s (25 gold)
——————————————————–
Tamer’s Ascalon Mask         2 Tanned Hide Squares, 1 Feather
Archer’s Ascalon Mask        2 Tanned Hide Squares, 1 Feather
Hunter’s Ascalon Mask        2 Tanned Hide Squares, 1 Feather
Traveler’s Ascalon Mask      2 Tanned Hide Squares, 1 Feather
Ranger’s Ascalon Mask        2 Tanned Hide Squares
(Prefix) Ascalon Vest        6 Tanned Hide Squares, 3 Feathers
(Prefix) Ascalon Gloves      2 Tanned Hide Squares, 1 Feather
(Prefix) Ascalon Leggings    4 Tanned Hide Squares, 2 Feathers
(Prefix) Ascalon Boots       2 Tanned Hide Squares, 1 Feather

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Feathers).

Cantha: Ran Musu Gardens
========================
Work in progress.

Cantha: Seitung Harbor
======================
Fugui Ge (Base AL 55) Each piece costs 400 gold, except Ranger’s (200 gold)
——————————————————–
Tamer’s Ascalon Mask         8 Tanned Hide Squares, 2 Leather Squares
Archer’s Ascalon Mask        8 Tanned Hide Squares, 2 Leather Squares
Hunter’s Ascalon Mask        8 Tanned Hide Squares, 2 Leather Squares
Traveler’s Ascalon Mask      8 Tanned Hide Squares, 2 Leather Squares
Ranger’s Ascalon Mask        8 Tanned Hide Squares
(Prefix) Ascalon Vest        24 Tanned Hide Squares, 6 Leather Squares
(Prefix) Ascalon Gloves      8 Tanned Hide Squares, 2 Leather Squares
(Prefix) Ascalon Leggings    16 Tanned Hide Squares, 4 Leather Squares
(Prefix) Ascalon Boots       8 Tanned Hide Squares, 2 Leather Squares

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Leather Squares).

Lain (Base AL 55) Each piece costs 400 gold, except Ranger’s (200 gold)
——————————————————–
Tamer’s Shing Jea Mask         8 Tanned Hide Squares, 8 Wood Planks
Archer’s Shing Jea Mask        8 Tanned Hide Squares, 8 Wood Planks
Hunter’s Shing Jea Mask        8 Tanned Hide Squares, 8 Wood Planks
Traveler’s Shing Jea Mask      8 Tanned Hide Squares, 8 Wood Planks
Ranger’s Shing Jea Mask        8 Tanned Hide Squares
(Prefix) Shing Jea Vest        24 Tanned Hide Squares, 24 Wood Planks
(Prefix) Shing Jea Gloves      8 Tanned Hide Squares, 8 Wood Planks
(Prefix) Shing Jea Leggings    16 Tanned Hide Squares, 16 Wood Planks
(Prefix) Shing Jea Boots       8 Tanned Hide Squares, 8 Wood Planks

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Wood Planks).

Tsukare (Base AL 55) Each piece costs 400 gold, except Ranger’s (200 gold)
——————————————————–
Tamer’s Canthan Mask         8 Bolts of Cloth, 2 Fur Squares
Archer’s Canthan Mask        8 Bolts of Cloth, 2 Fur Squares
Hunter’s Canthan Mask        8 Bolts of Cloth, 2 Fur Squares
Traveler’s Canthan Mask      8 Bolts of Cloth, 2 Fur Squares
Ranger’s Canthan Mask        8 Bolts of Cloth
(Prefix) Canthan Vest        24 Bolts of Cloth, 6 Fur Squares
(Prefix) Canthan Gloves      8 Bolts of Cloth, 2 Fur Squares
(Prefix) Canthan Leggings    16 Bolts of Cloth, 4 Fur Squares
(Prefix) Canthan Boots       8 Bolts of Cloth, 2 Fur Squares

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Fur Squares).

Cantha: Kaineng Center
======================
Kakumei (Base AL 70) Each piece costs 1,500 gold, except Ranger’s (750 gold)
——————————————————–
Tamer’s Canthan Mask         25 Bolts of Cloth, 4 Fur Squares
Archer’s Canthan Mask        25 Bolts of Cloth, 4 Fur Squares
Hunter’s Canthan Mask        25 Bolts of Cloth, 4 Fur Squares
Traveler’s Canthan Mask      25 Bolts of Cloth, 4 Fur Squares
Ranger’s Canthan Mask        25 Bolts of Cloth
(Prefix) Canthan Vest        75 Bolts of Cloth, 12 Fur Squares
(Prefix) Canthan Gloves      25 Bolts of Cloth, 4 Fur Squares
(Prefix) Canthan Leggings    50 Bolts of Cloth, 8 Fur Squares
(Prefix) Canthan Boots       25 Bolts of Cloth, 4 Fur Squares

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Fur Squares).

Ryoko (Base AL 70) Each piece costs 1,500 gold, except Ranger’s (750 gold)
——————————————————–
Tamer’s Shing Jea Mask        25 Tanned Hide Squares, 25 Wood Planks
Archer’s Shing Jea Mask       25 Tanned Hide Squares, 25 Wood Planks
Hunter’s Shing Jea Mask       25 Tanned Hide Squares, 25 Wood Planks
Traveler’s Shing Jea Mask     25 Tanned Hide Squares, 25 Wood Planks
Ranger’s Shing Jea Mask       25 Tanned Hide Squares
(Prefix) Shing Jea Vest       75 Tanned Hide Squares, 75 Wood Planks
(Prefix) Shing Jea Gloves     25 Tanned Hide Squares, 25 Wood Planks
(Prefix) Shing Jea Leggings   50 Tanned Hide Squares, 50 Wood Planks
(Prefix) Shing Jea Boots      25 Tanned Hide Squares, 25 Wood Planks

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Wood Planks).

Suki (Base AL 70) Each piece costs 1,500 gold, except Ranger’s (750 gold)
——————————————————–
Tamer’s Ascalon Mask         25 Tanned Hide Squares, 4 Leather Squares
Archer’s Ascalon Mask        25 Tanned Hide Squares, 4 Leather Squares
Hunter’s Ascalon Mask        25 Tanned Hide Squares, 4 Leather Squares
Traveler’s Ascalon Mask      25 Tanned Hide Squares, 4 Leather Squares
Ranger’s Ascalon Mask        25 Tanned Hide Squares
(Prefix) Ascalon Vest        75 Tanned Hide Squares, 12 Leather Squares
(Prefix) Ascalon Gloves      25 Tanned Hide Squares, 4 Leather Squares
(Prefix) Ascalon Leggings    50 Tanned Hide Squares, 8 Leather Squares
(Prefix) Ascalon Boots       25 Tanned Hide Squares, 4 Leather Squares

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Leather Squares).

Cantha: Budek Byway
===================
Note: Krytan Armor looks like pre-Searing Ascalon Collector’s armor

Oroku (Base AL 70) Each piece costs 1,500 gold, except Ranger’s (750 gold)
——————————————————–
Tamer’s Krytan Mask        25 Tanned Hide Squares, 25 Bones
Archer’s Krytan Mask       25 Tanned Hide Squares, 25 Bones
Hunter’s Krytan Mask       25 Tanned Hide Squares, 25 Bones
Traveler’s Krytan Mask     25 Tanned Hide Squares, 25 Bones
Ranger’s Krytan Mask       25 Tanned Hide Squares
(Prefix) Krytan Vest       75 Tanned Hide Squares, 75 Bones
(Prefix) Krytan Gloves     25 Tanned Hide Squares, 25 Bones
(Prefix) Krytan Leggings   50 Tanned Hide Squares, 50 Bones
(Prefix) Krytan Boots      25 Tanned Hide Squares, 25 Bones

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Bone).

Cantha: Wajjun Bazaar
=====================
Note: Tyrian Armor looks like the armor bought from Post-Searing armor crafters
by Prophecies characters.

Voldo the Exotic (Base AL 70) 1,500 gold, except Ranger’s (750 gold)
——————————————————–
Tamer’s Tyrian Mask        25 Bolts of Cloth, 4 Bolts of Linen
Archer’s Tyrian Mask       25 Bolts of Cloth, 4 Bolts of Linen
Hunter’s Tyrian Mask       25 Bolts of Cloth, 4 Bolts of Linen
Traveler’s Tyrian Mask     25 Bolts of Cloth, 4 Bolts of Linen
Ranger’s Tyrian Mask       25 Bolts of Cloth
(Prefix) Tyrian Vest       75 Bolts of Cloth, 12 Bolts of Linen
(Prefix) Tyrian Gloves     25 Bolts of Cloth, 4 Bolts of Linen
(Prefix) Tyrian Leggings   50 Bolts of Cloth, 8 Bolts of Linen
(Prefix) Tyrian Boots      25 Bolts of Cloth, 4 Bolts of Linen

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, Stormbound, and Ranger’s (note: Ranger’s does not
                    require Bolts of Linen).

Cantha: Cavalon
===============
Tateos (Base AL 70) Each piece costs 1,500 gold
——————————————————–
Tamer’s Luxon Mask         25 Scales, 25 Chitin Fragments, 3 Jadeite
Archer’s Luxon Mask        25 Scales, 25 Chitin Fragments, 3 Jadeite
Hunter’s Luxon Mask        25 Scales, 25 Chitin Fragments, 3 Jadeite
Traveler’s Luxon Mask      25 Scales, 25 Chitin Fragments, 3 Jadeite
(Prefix) Luxon Vest        75 Scales, 75 Chitin Fragments, 9 Jadeite
(Prefix) Luxon Gloves      25 Scales, 25 Chitin Fragments, 3 Jadeite
(Prefix) Luxon Leggings    50 Scales, 50 Chitin Fragments, 6 Jadeite
(Prefix) Luxon Boots       25 Scales, 25 Chitin Fragments, 3 Jadeite

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, and Stormbound.

Cantha: House Zu Heltzer
========================
Work in Progress

Cantha: Leviathan Pits
======================
Tateos (Base AL 70) Each piece costs 15,000 gold
——————————————————–
Tamer’s Luxon Mask         50 Scales, 50 Chitin Fragments, 10 Jadeite
Archer’s Luxon Mask        50 Scales, 50 Chitin Fragments, 10 Jadeite
Hunter’s Luxon Mask        50 Scales, 50 Chitin Fragments, 10 Jadeite
Traveler’s Luxon Mask      50 Scales, 50 Chitin Fragments, 10 Jadeite
(Prefix) Luxon Vest        150 Scales, 150 Chitin Fragments, 30 Jadeite
(Prefix) Luxon Gloves      50 Scales, 50 Chitin Fragments, 10 Jadeite
(Prefix) Luxon Leggings    100 Scales, 100 Chitin Fragments, 20 Jadeite
(Prefix) Luxon Boots       50 Scales, 50 Chitin Fragments, 10 Jadeite

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, and Stormbound.

Cantha: Vasburg Armory
======================
Giygas (Base AL 70) Each piece costs 15,000 gold
——————————————————–
Tamer’s Kurzick Mask      50 Bolts of Cloth, 5 Bolts of Linen, 10 Amber
Archer’s Kurzick Mask     50 Bolts of Cloth, 5 Bolts of Linen, 10 Amber
Hunter’s Kurzick Mask     50 Bolts of Cloth, 5 Bolts of Linen, 10 Amber
Traveler’s Kurzick Mask   50 Bolts of Cloth, 5 Bolts of Linen, 10 Amber
(Prefix) Kurzick Vest     150 Bolts of Cloth, 15 Bolts of Linen, 30 Amber
(Prefix) Kurzick Gloves   50 Bolts of Cloth, 5 Bolts of Linen, 10 Amber
(Prefix) Kurzick Leggings 100 Bolts of Cloth, 10 Bolts of Linen, 20 Amber
(Prefix) Kurzick Boots    50 Bolts of Cloth, 50 Bolts of Linen, 10 Amber

(Prefix) available: Druid’s, Explorer’s, Frostbound, Pyrebound, Scout’s,
                    Sentry’s, and Stormbound.

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