Trolls
October 7th, 2006 by Alice
Once at home in the jungles of Stranglethron Vale, the fierce trolls of the Darkspear tribe were pushed out by warring factions. Now part of the Horde along with the Orcs, Tauren and Undead. As part of the Horde, the Trolls have extended their loyalty to the mighty Tauren, but they have little trust for the manipulative Forsaken, whom they believe will visit only misery and strife upon their allie.Their alliance with Horde began through a meeting with the Orc Warchief Thrall who saved this band of Trolls, the Darkspear tribe, from the Murlocs. In debt to the mighty Thrall, the leader of the Trolls, Shadow Hunter Vol’jin of the Darkspear Trolls pledged his allegiance to the Horde.
Allied with the Orcs, the Troll share the same homeland of Durotar with its hot rugged hills, grassland and mountains on the east coast of Kalimdor. Their city of Orgrimmar, named after Thrall’s mentor Orgrim Doomhammer, is also shared with the Orcs and is situated in a rugged jagged mountain valley. Orgrimmar is an impressive sight and has been constructed by Thrall to show the might of the Orcs and their allies.
While the trolls may be known for their hunting skills, they also dabble in the darker side of the magical arts which includes voodoo, dark spiritualism and blood magic. This makes this race well rounded in many skills as shown by the variety of classes available to this race.
| Start Location | Durotar |
| Home City | Orgrimmar |
| Classes | Hunter, Mage, Rogue, Priest, Shaman, Warrior |
| Mounts | Raptor (cost 80 gold & 1000 gold) |
| Flight | Wyvern |
| Faction | Horde {along with Blood Elves, Tauren, Undead & Orcs} |
| Racial Traits | Berserking (active): Increases your melee, ranged, and casting speed by 10% to 30%. The value scales upwards towards 30% depending how low your health is when you activate the ability. Requires a small amount of mana, rage, or energy (depending on your class) to activate. Does not require being struck by a critical to activate. Lasts 10 seconds with 3 minute cooldownd but no global cooldown. Regeneration (passive): Increase health regen bonus by 10%. 10% active in combat. Beast Slaying (passive): Increase damage bonus to Beasts by 5% Throwing & Bow Weapon Specialization (passive): Increase Throwing Weapon skill by +5 and +5 to Bows |
- Each class available to this race will start with different attribute stats and proficiencies.
- Points are not awarded for you to allocate to the following stats, they increase as you level up and can be augmented with items worn and buffs on your character.
- There are no differences in attributes between the genders or between characters created on a PvE, PvP or RP server.
Strength - Increases your attack power with melee weapons
Agility - Increases your attack power with both melee and ranged weapons, and improves your chance to score a critical hit with all weapons. Increases your armor and your chance to dodge attacks.
Stamina - Increases health points.
Intellect - Increases mana points and your chance to score Critical Hit with spells. Increases the rate at which you improve weapon skills.
Spirit - Increases health and mana regeneration rates.
Melee Attack - Damage with melee weapons.
Ranged Attack - Damage with ranged weapons.
Damage - Weapon Damage.
Armor - Decreases the amount of damage you take from physical attacks. The amount of reduction is influenced by the level of your attacker.
Patch History
The history of the changes made to the Troll race during the beta and beyond are detailed below with the most recent at the top.
Patch 1.9.0 (3 January 2006)
Troll Berserking
- New functionality: Berserking is now an activated ability that increases your melee, ranged, and casting speed by 10% to 30%. The value scales upwards towards 30% depending how low your health is when you activate the ability.
- Now lasts 10 seconds.
- Now requires a small amount of mana, rage, or energy (depending on your class) to activate.
- No longer requires being struck by a critical to activate.
- Now has a three minute cooldown, up from two minutes.
- No longer has a global cooldown.
Throwing Mastery
- Trolls now also receive a bonus to Bow weapons in addition to Throwing weapons.
Patch 1.5.0 (7 June 2005)
- Berserking - Updated tooltip to clarify ability only usable following a melee critical.
Patch 1.4.0 (20 April 2005)
- Berserking - Changed to “Is usable after being the target of a critical hit. Increases melee, ranged and spell casting speed by 25% but increases all damage taken by 10% for the duration.” from “Activate when “Wounded” to increase melee & spell casting speed by 25%. Lasts 20 sec. 2 min cool-down.”
Patch 1.2.2 (15 February 2005)
- Fixed a bug with Troll Shamans and the Berserk ability. Troll Shamans can only go Berserk when they are in the wounded state.
Beta Patch (7 November 2004)
- Berserking: Activate when “Wounded” to increase melee & spellcasting speed
- Regeneration: Increase health regen bonus
- Beast Slaying: Increase damage bonus to Beasts
- Throwing Weapon Specialization: Increase Throwing Weapon skill.
- Troll Priest new spell: Hex of Weakness (Level 10). (Quest)
- Troll Priest new spell: Shadowguard (Level 20). (Quest)
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