Tyria: Post-Searing Ascalon

December 28th, 2006 by Eva

Ascalon City
============

Calissa Sedgwick
—————-
Location: At the end of Merchant Row
Collects: 4 Charr Hides
* Belt Pouch
* Fur Square

Ascalon Foothills
=================

Dael
—-
Location: Near Grenth shrine
Collects: 3 Leathery Claws
* Belt Pouch

The Breach
==========

Sally Kaugie
————
Location: Far west of the Ascalon entrance to The Breach
Collects: 3 Scorched Seeds
Last Updated: 9/7/05
* Jeweled Chalice, Energy +6 (req. 5 Illusion Magic)
  Armor +5 (vs. physical attacks)
* Truncheon, Cold Dmg: 4-7 (req. 5 Death Magic)
  Damage +10% (while Health is below 50%)
  Energy +5 (while Health is below 40%)
  Armor +5 (while Health is below 30%)
* Scroll, Energy +6 (req. 5 Energy Storage)
  Energy +15, Energy Regeneration -1
  Health +50
* Divine Symbol, Energy +6 (req. 5 Divine Favor)
  Health +15
* Holy Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Divine Favor)
* Ascalon Bow,  Piercing Dmg: 11-18 (req. 3 Marksmanship)
  Damage +10% (while Hexed)
  Damage +10% (while Health is below 40%)

Diessa Lowlands
===============

Gil Morridan *REMOVED* in a patch?
————
Location: ?
Collects: 4 Leathery Claws
* Armor - Chest
  * Elementalist - Elementalist Robes (AL 21)
  * Mesmer - Stylish Attire (AL 21)
  * Monk - Monk Raiment (AL 21)
  * Necromancer - Necromancer Tunic (AL 21)
  * Ranger - Leather Vest (AL 31)
  * Warrior - Ringmail Hauberk (AL 41)

Lenerd Aberold
————–
Location: Just outside of Grendich Courthouse
Collects: 3 Singed Gargoyle Skulls
* Belt Pouch

Martel Bastions
—————
Location: Near the exit to The Breach
Collects: 3 Scorched Lodestones
* Jeweled Chalice, Energy +6 (req. 5 Illusion Magic)
  Armor +5 (While enchanted)
  Health +45 (While enchanted)
* Wicked Staff of Fortitude, Energy +4, Dark Dmg: 4-7 (req. 4 Curses)
  Received damage -2 (while hexed)
  Damage +10% (vs. hexed foes)
* Scroll, Energy +6 (req. 5 Earth Magic)
  Armor +10 (vs. Elemental attacks)
* Protective Icon, Energy +6 (req. 5 Protection Prayers)
  Energy +15, Energy regeneration -1
  Health +30
* Grim Cesta, Energy +6 (req. 5 Blood Magic)
  Halves casting time of spells (Chance: 10%)
* Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)

Wain Hughes
———–
Location: Just outside of Nolani Academy
Collects: 3 Charr Carvings
Last Updated: 9/7/05
* Jeweled Chakram, Energy +6 (req. 5 Inspiration Magic)
  Armor +10 (vs. Charr)
  Health +5
* Cruel Staff of Fortitude, Energy +4, Shadow Dmg: 4-7 (req. 3 Blood Magic)
  Health +20
  Damage +25% (vs. Charr)
* Fire Wand, Fire Dmg: 4-7 (req. 5 Fire Magic)
  Attack speed +10%
  Damage -10%
  Damage -10% (yes, this property shows up twice)
  Energy +5
  Damage +25% (vs. Charr)
* Ascalon Battle Staff, Energy +4, Light Dmg: 4-7, (req. 3 Smiting Prayers)
  Armor +5 (while casting)
  Damage +25% (vs. Charr)
* Earth Staff, Energy +4, Earth Dmg: 4-7 (req. 3 Earth Magic)
* Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)

Dragon’s Gullet
===============

Nazag Fenn
———-
Location: Southeast of the entrance on a peninsula
Collects: 9 Gruesome Ribcages
* Bag

Ashram Fenn
———–
Location: West of the entrance
Collects: 3 Scar Behemoth Jaws
* Inscribed Chakram, Energy +6 (req. 5 Fast Casting)
  Improves skill recharge (Chance: 10%)
* Grim Cesta, Energy +6 (req. 5 Blood Magic)
  Armor +5 (while enchanted)
  Health +45 (while enchanted)
* Scroll, Energy +6 (req. 5 Energy Storage)
  Energy +5 (while enchanted)
* Shocking Plasma Blade, Lightning Dmg: 7-10 (req. 4 Swordsmanship)
  Damage +10% (while in a stance)
* Grim Cesta, Energy +6 (req. 5 Death Magic)
  Death Magic +1 (20% chance while using skills)
  Health +30
* Ascalon Bow  Piercing Dmg: 9-13 (req. 3 Marksmanship)

Eastern Frontier
================

Fytch
—–
Location: Halfway between Serenity Temple and the Frontier Gate
Collects: 3 Fetid Carapaces
* Jeweled Chakram, Energy +6 (req. 5 Inspiration Magic)
  Armor +5 (while enchanted)
  Health +45 (while enchanted)
* Truncheon,  Cold Dmg: 3-4 (req. 5 Death Magic)
* Flame Artifact, Energy +6 (req. 5 Fire Magic)
  Armor +5 (while enchanted)
  Health +45 (while enchanted)
* Divine Symbol, Energy +6 (req. 5 Divine Favor)
  Halves casting time of Divine Favor skills (Chance: 20%)
  Halves skill recharge of Divine Favor skills (Chance: 20%)
* Runic Shield, Energy +5, Armor: 6  (req. 4 Tactics)
* Water Wand, Cold Dmg: 3-4 (req. 3 Water Magic)

Guardsman Noell
—————
Location: Right outside Frontier Gate
Collects: 3 Ornate Grawl Necklaces
Last Updated: 9/7/05
* Inscribed Staff, Energy +4, Chaos Dmg: 4-7 (req. 3 Domination Magic)
* Cruel Staff, Energy +4, Dark Dmg: 4-7 (req. 3 Blood Magic)
* Earth Staff, Energy +4,  Earth Dmg: 4-7 (req. 3 Earth Magic)
  Armor +5 (vs. Lightning attacks)
  Armor +3 (while casting)
  Armor +3 (while enchanted)
  Armor +3 (while hexed)
* Wicked Staff, Energy +4, Dark Dmg: 4-7, (req. 3 Curses)
* Crimson Carapace Shield, Armor: 6  (req. 4 Tactics)
  Armor +5 (while attacking)
  Armor -5 (while casting)
* Air Wand, Lightning Dmg: 4-7 (req. 5 Air Magic)

Paige Osbourne
————–
Location: Northeast of Frontier Gate
Collects: 3 Charr Carvings
Last Updated: 9/7/05
* Inscribed Staff, Energy +4, Chaos Dmg: 4-7 (req. 3 Domination Magic)
  Damage +25% (vs. Charr)
* Bone Staff, Energy +4, Cold Dmg: 4-7 (req. 3 Death Magic)
* Water Staff, Energy +4, Cold Dmg: 4-7 (Req. 3 Water Magic)
  Armor +7 (vs. Fire attacks)
  Damage +10% (vs. hexed foes)
  Damage +25% (vs. Charr)
* Protective Icon, Energy +6 (req. 5 Protection Prayers)
  Armor +15 (vs. Charr)
  Health +5
* Ascalon Maul of Fortitude, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
  Health +20
  Damage +25% (vs. Charr)
* Fire Wand, Fire Dmg: 4-7 (Req. 5 Fire Magic)

Raymon Elsworth
—————
Location: Canyon leading to the exit to Pockmark Flats
Collects: 3 Stormy Eyes
Last Updated: 9/7/05
* Jeweled Staff, Energy +4, Chaos Dmg: 4-7 (req. 3 Illusion Magic)
  Damage +10% (vs. hexed foes)
  Armor +5 (while hexed)
* Cruel Staff, Energy +4, Dark Dmg: 4-7 (req. 3 Blood Magic)
  Energy +10 (while Health is below 50%)
* Frost Artifact, Energy +6 (req. 5 Water Magic)
  Water Magic +1 (20% chance while using skills)
  Health +30
* Healing Ankh, Energy +6 (req. 5 Healing Prayers)
  Energy +15, Energy Regeneration -1
  Health +30
* War Hammer of Fortitude, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
  Health +20
  Damage +25% (vs. Charr)
* Earth Wand, Earth Dmg: 4-7 (req. 5 Earth Magic)

Grendich Courthouse
===================

Graine Hathorn
————–
Collects: 4 Fetid Carapaces
* Armor - Footgear
  * Elementalist - Elementalist’s Shoes (AL 21)
  * Mesmer - Stylish Footwear (AL 21)
  * Monk - Monk Sandals (AL 21)
  * Necromancer - Necromancer’s Boots (AL 21)
  * Ranger - Leather Boots (AL 31)
  * Warrior - Ringmail Boots (AL 41)

Old Ascalon
===========

Dreaz Bowen
———–
Location: Southwest of Ascalon City
Collects: 3 Fetid Carapaces
Last Updated: 9/7/05
* Inscribed Chakram, Energy +6 (req. 5 Domination Magic)
  Domination Magic +1 (20% chance while using skills)
  Health +30
* Truncheon, Dark Dmg: 4-7 (req. 5 Curses)
* Armor - Gloves
  * Elementalist - Elementalist’s Gloves (AL 21)
  * Mesmer - Stylish Gloves (AL 21)
  * Monk - Monk Handwraps (AL 21)
  * Necromancer - Necromancer’s Gloves (AL 21)
  * Ranger - Leather Gloves (AL 31)
  * Warrior - Ringmail Gauntlets (AL 41)

Innis the White
—————
Location: West of Ascalon City in Ambassador Zain’s camp
Collects: 4 Singed Gargoyle Skulls
Last Updated: 9/7/05
* Fire Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Fire Magic)
  Armor +7 (vs. Cold attacks)
  Improves skill recharge (Chance: 10%)
* Diessa Icon, Energy +6 (req. 5 Smiting Prayers)
  Improves Casting speed (Chance: 10%)
* War Hammer, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
  Health +20
  Damage +25% (vs. Charr)
* Air Staff, Energy +4,  Lightning Dmg: 4-7 (req. 3 Air Magic)

Palben Tunne
————
Collects: 4 Ornate Grawl Necklaces
* Armor - Legs
  * Elementalist - Elementalist’s Leggings (AL 21)
  * Mesmer - Stylish Hose (AL 21)
  * Monk - Monk Pants (AL 21)
  * Necromancer - Necromancer’s Leggings (AL 21)
  * Ranger - Leather Leggings (AL 31)
  * Warrior - Ringmail Leggings (Al 41)

Penelope Hoode
————–
Location: near the statue of Balthazar
Collects: 3 Scorched Seeds
Last Updated: 9/7/05
* Inscribed Chakram, Energy +6 (req. 5 Fast Casting)
  Halves casting time of Fast Casting skills (Chance: 20%)
  Halves skill recharge of Fast Casting skills (Chance: 20%)
* Bone Staff, Energy +4, Cold Dmg: 4-7 (req. 3 Death Magic)
* Frost Artifact, Energy +6 (req. 5 Water Magic)
  Improves Casting speed (Chance 10%)
* Holy Staff, Energy +4,  Fire Dmg: 4-7 (req. 3 Divine Favor)
  Armor +5 (while casting)
  Damage +25% (vs. Charr)
* Rinblade, Slashing: 10-14 (req. 4 Swordsmanship)
* Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)

Saba Blackstone
—————
Location: Just outside Sardelac Sanitarium
Collects: 3 Scorched Lodestones
Last Updated: 9/7/05
* Jeweled Staff, Energy +4, Chaos Dmg: 4-7  (req. 3 Illusion Magic)
* Grim Cesta, Energy +6 (req. 5 Death Magic)
  Armor +7 (vs. physical attacks)
* Scroll, Energy +6 (req. 5 Earth Magic)
  Earth Magic +1 (20% chance while using skills)
  Health +30
* Holy Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Divine Favor)
  Armor +7 (while Health is below 50%)
  Improves Casting speed (Chance: 10%)
  Critical hit -5%
* Ascalon Aegis, Armor: 6 (req. 4 Tactics)
  +10 Armor (vs. elemental attacks)
  +10 Armor (vs. Charr)
* Shocking Diessa Flatbow, Lightning Dmg: 11-18 (req. 3 Marksmanship)
  Damage + 15% (while Health is above 50%)
  Armor penetration +10% (Chance: 10%)

Piken Square
============

Louise Haup
———–
Location: Piken Square
Collects: 3 Charr Carvings
Last Updated: 9/7/05
* Cane, Chaos Dmg: 5-7 (req. 5 Illusion Magic)
  Armor +7 (while attacking)
  Damage +25% (vs. Charr)
* Grim Cesta, Energy +6 (req. 5 Soul Reaping)
  Armor +15 (vs. Charr)
  Health +5
* Storm Artifact, Energy +6 (req. 5 Air Magic)
  Armor +10 (vs. Charr)
  Health +5
* Air Wand, Lightning Dmg: 4-7 (req. 5 Air Magic)
  Armor penetration +10% (Chance: 10%)
* Barbed Ascalon Razor of Charrslaying,
  Slashing Dmg: 10-14 (req. 3 Swordsmanship)
  Lengthens Bleeding duration on foe
  Damage +25% (vs. Charr)
* Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
  Damage +15% (while Health is above 50%)
  Damage +25% (vs. Charr)

Pockmark Flats
==============

Ouran Odwin
———–
Location: Just outside Serenity Temple
Collects: 3 Stormy Eyes
Last Updated: 9/7/05
* Cane, Chaos Dmg: 4-7 (req. 5 Domination Magic)
  Damage +33%
  Attack Speed -67%
  Health +20
* Idol, Energy +6 (req. 5 Curses)
  Armor +7 (while hexed)
* Water Wand  Cold Dmg: 4-7 (req. 3 Water Magic)
  Damage +10% (vs. hexed foes)
  Energy +5 (while enchanted)
* Smiting Staff, Energy +4, Lightning Dmg: 4-7 (req. 3 Smiting Prayers)
  Damage +10% (while hexed)
  Damage +10% (while Health is below 50%)
* Ascalon Axe of Fortitude, Dmg: 6-16 (req. 3 Axe Mastery)
  Health +25
* Diessa Flatbow of Fortitude, Piercing Dmg: 11-18 (req. 3 Marksmanship)
  Damage +33%
  Attack Speed -67%
  Health +25

Nicanor Gannel
————–
Location: South of Serenity Temple, directly east of Fort Ranik
Collects: 3 Scorched Lodestones
Last Updated: 9/7/05
* Inscribed Chakram, Energy +6 (req. 5 Domination Magic)
  Energy +5 (while Health is above 75%)
* Idol, Energy +6 (req. 5 Curses)
  Halves casting time of Curses skills (Chance: 20%)
  Halves skill recharge of Curses skills (Chance: 20%)
* Earth Wand, Earth Dmg: 4-7 (req. 5 Earth Magic)
  Health +10
* Smiting Staff, Lightning Dmg: 4-7 (req. 3 Smiting Prayers)
* Fiery Flame Spitter, Dmg: 6-16 (req. 3 Axe Mastery)
  Improves skill recharge (Chance: 15%)
  Armor -10 (while attacking)
* Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)

Regent Valley
=============

Corwin Luceinne
—————
Location: On a ledge south of Old Ascalon exit
Collects: 3 Ornate Grawl Necklaces
Last Updated: 9/7/05
* Cane, Chaos Dmg: 4-7 (req. 5 Domination Magic)
  Energy +15, Energy regeneration -1
* Truncheon, Dark Dmg: 4-7 (req. 5 Curses)
  Improves Skill Recharge (chance: 10%)
  Improves Casting Speed (Chance: 10%)
  Armor -10 (while casting)
* Flame Artifact, Energy +6 (req. 5 Fire Magic)
  Improves skill recharge (Chance: 10%)
* Healing Ankh, Energy +6 (req. 5 Healing Prayers)
  Improves skill recharge (Chance: 8%)
* Runic Hammer, Energy +5, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
  Damage +15% (while hexed)
* Air Staff, Energy +4, Lightning Dmg: 4-7 (req. 3 Air Magic)
  Armor +7 (vs. Earth attacks)
  Improves casting speed (chance: 10%)

Valeria Benes
————-
Location: Just outside Fort Ranik
Collects: 3 Singed Gargoyle Skulls
Last Updated: 9/7/05
* Cane, Chaos Dmg: 4-7 (req. 5 Illusion Magic)
* Grim Cesta, Energy +6 (req. 5 Soul Reaping)
  Armor +5 (while enchanted)
  Health +45 (while enchanted)
* Storm Artifact, Energy +6 (req. 5 Air Magic)
  Halves casting time of Air Magic skills (Chance: 20%)
  Halves skill recharge of Air Magic skills (Chance: 20%)
* Fire Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Fire Magic)
* Bulwark of Balthazar, Armor: 6 (req. 4 Tactics)
  Armor +5 (while attacking)
  Armor -5 (while casting)
* Longbow of Warding,  Piercing Dmg: 11-18 (req. 3 Marksmanship)
  Damage +10% (while in stance)
  Armor +7 (vs. elemental attacks)

Sir Nyman
———
Location: At Pockmark Flats exit
Collects: 3 Rawhide Belts
* Belt Pouch

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