Undead

October 7th, 2006 by Alice

Having broken free from the tyrannical rule of the Lich King, a renegade group of undead seek to retain their own free will while destroying all those who oppose them. Known as the Forsaken, this group is dedicated to serving their leader, the banshee queen Sylvanas Windrunner.

These dark warriors have established a secret stronghold beneath the ruins of Lordaeron’s former capital city. Situated deep beneath the cursed Tirisfal Glades, the labyrinthine Undercity is a sprawling bastion of evil. Within its shadowy confines, Sylvanas’ royal apothecaries scramble to develop a devastating new plague - one which will not only eradicate their hated Scourge rivals, but the rest of humanity as well.

To further their dark aims, the Forsaken have entered into an alliance of convenience with the primitive, brutish races of the Horde. Holding no real loyalty for their newfound comrades, the Forsaken have duped them into fighting against their common enemy - the Lich King. Only time will tell how these disciples of doom will fare in their mission of vengeance. - Blizzard Entertainment

 

Start Location Tirisfal Glades
Home City The Undercity
Classes Mage, Priest, Rogue, Warlock, Warrior
Mounts Skeletal Horse (cost 80 gold & 1000 gold)
Flight Vampire Bat
Faction Horde {along with Blood Elves, Orc, Tauren & Trolls}
Racial traits Will of the Forsaken: Activate to become immune to fear, sleep, and charm effects and can be activated whilst under the effects of fear or sleep. Lasts 5 sec. 2 min cool-down.
Cannibalize: Increase health regeneration by 7% of total health every 2 sec while consuming human/undead corpses. Lasts 10 sec. 2 min cool-down.
Underwater Breathing: Underwater breath  +300% longer than normal
Shadow Resistance: +10 to Shadow Resistance
  • Each class available to this race will start with different attribute stats and proficiencies.
  • Points are not awarded for you to allocate to the following stats, they increase as you level up and can be augmented with items worn and buffs on your character.
  • There are no differences in attributes between the genders or between characters created on a PvE, PvP or RP server.

Strength - Increases your attack power with melee weapons

Agility - Increases your attack power with both melee and ranged weapons, and improves your chance to score a critical hit with all weapons. Increases your armor and your chance to dodge attacks.

Stamina - Increases health points.

Intellect - Increases mana points and your chance to score Critical Hit with spells. Increases the rate at which you improve weapon skills.

Spirit - Increases health and mana regeneration rates.

Melee Attack - Damage with melee weapons.

Ranged Attack - Damage with ranged weapons.

Damage - Weapon Damage.

Armor - Decreases the amount of damage you take from physical attacks. The amount of reduction is influenced by the level of your attacker. 

 

  Mage Priest Rogue Warlock Warrior
Starting Attributes
Strength 19 19 20 19 22
Agility 18 18 21 18 18
Stamina 21 21 22 22 23
Intellect 21 20 18 20 18
Spirit 27 28 25 27 25
Armor 41 41 44 41 43
Melee Attack 1 1 1 1 1
Power 9 9 23 9 27
Damage 4 - 7 2 - 5 3 - 5 2 - 4 4 - 7
Ranged Attack N/A N/A 1 N/A N/A
Power N/A N/A 23 N/A N/A
Damage N/A N/A 4 - 7 N/A N/A
Class Skills
Arms          Warrior
Assassination     Rogue    
Combat      Rogue    
Demonology       Warlock  
Destruction       Warlock  
Fire Mage        
Frost Mage        
Holy   Priest      
Weapon Skills
Daggers     Rogue Warlock Warrior
Defence Mage Priest Rogue Warlock Warrior
One-handed Maces   Priest      
Staves Mage        
Swords         Warrior
Two-handed Swords         Warrior
Thrown     Rogue    
Unarmed Mage Priest Rogue Warlock Warrior
Wands Mage Priest   Warlock  
Armour Proficiencies
Cloth Mage Priest Rogue Warlock Warrior
Leather     Rogue   Warrior
Mail         Warrior
Shield         Warrior
Languages
Gutterspeak Mage Priest Rogue Warlock Warrior
Orcish Mage Priest Rogue Warlock Warrior
  Mage Priest Rogue Warlock Warrior
Note:
All resistances start at zero apart from Shadow which starts at +10
Other weapon skills can be learnt from NPC Trainers

 

Patch History

The history of the changes made to the Undead race during the beta and beyond are detailed below with the most recent at the top.

Patch 1.6.0 (12 July 2005)

  • Will of the Forsaken - duration of the lasting immunity effect decreased to 5 seconds.
  • Cannibalize - Regeneration increased to 35% of a character’s total health over 10 seconds.

Patch 1.1.1 (17 November 2004)

  • Undead racial traits have changed to be more consistent with the new traits and Undead players are now considered Humanoid targets rather than Undead targets.

Beta Patch (7 November 2004)

  • Undead racial traits have changed to be more consistent with the new traits.
  • Undead players are now considered Humanoid targets rather than Undead targets.
  • Will of the Forsaken: Activate to become immune to fear, sleep,
    and charm effects
  • Cannibalize: Increase health regeneration while consuming a corpse
  • Underwater Breathing: Underwater breath increased
  • Shadow Resistance: Increase Shadow Resistance
  • Undead Priest’s New Spell: Touch of Weakness (Level 10). (Quest)
  • Undead Priest’s New Spell: Devouring Plague (Level 20). (Quest)  

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